Difference between revisions of "Impaleslash"

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(category:abilities)
(this is just a normal ability...doesn't warrant its own page. Details on Twoarts page.)
 
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'''Impaleslash''' is an ability in the [[TwoArts]] skillset possessed by the [[Blademaster]] class, only usable when an enemy adventurer has been pierced with [[Impale]].  When used a victim will become 'impaleslashed' for thirty seconds, requiring much more mana to [[clot]] than normal.  This affliction is incurable for its duration.
[[Category:Pending Deletion]]
 
== Ability Info ==
Syntax: IMPALESLASH
 
When an opponent writhes impaled upon your blade, with this technique you may carve through vital
organs, causing severe internal bleeding and hampering your enemy's ability to clot their wounds.
 
== Usage ==
Impaleslash is commonly used to prepare a target for [[Brokenstar]].  Most adventurers will be able to keep their bleeding under 600 (Brokenstar's threshold) with extensive clotting, even after suffering multiple applications of [[Bladetwist]].  Impaleslash increases the cost of [[clot]] to such heights that even adventurers with massive mana pools will be unable to keep from being slain with [[Brokenstar]].  Setups for [[Brokenstar]] thus almost always include an Impaleslash near the beginning in order to maximize the value of the bleeding to follow.
 
A quick [[Blademaster]] can Impaleslash an adventurer without breaking any limbs.  This technique is known as 'pre-impaleslashing,' and sets the stage for a second [[Impale]] (this time with broken limbs) and a series of [[Bladetwist]]s for massive bleeding.
[[Category:Abilities]]

Latest revision as of 03:52, 20 August 2018