Difference between revisions of "Mhaldorian Law"

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=Passage=
=Definitions=
All save for city enemies may enter the gates of Mhaldor.
I)    Definitions
*None with the skill of Runelore may enter the city without the permission of the Minister of Security or Runemaster Saillaria.
 
  a) Citizens of Mhaldor are those listed in 'citizens' and
    'citizens dormant'.
 
  b) Enemies of Mhaldor are those listed in 'cityenemies'.
 
  c) Allies are those listed in 'chelp allies'.
 
  d) Security constructs include but are not limited to sigils,
    totems, wormholes, traps, walls, denizens.
 
  e) Public property excludes subdivision houses, shop stockrooms,
    house estates.
 
  f) Fraudulent commerce is knowingly or negligently failing to render
    a promised consideration upon receipt of goods and/or services
    and/or monies.
 
=Scope=
This law applies to:
 
  a) Citizens of Mhaldor.
 
  b) Sapients in Mhaldor.
 
  c) Crimes committed against Mhaldorian citizens.
 
=Enforcement=
  a) This law shall be enforced by the Viceroys, the Minister of
    Security and Security Aides. Infractions are to be brought to
    their attention.
 
  b) Nothing in these laws shall be construed to derogate from
    Viceroys' complete discretion over all punishments for
    all offences specified and unspecified.
 
  c) Sentences are as follows:
 
    i)  Sapients committing minor crimes against Mhaldor are liable
        to a fine of not more than five thousand gold sovereigns, or
        a branding as city enemy not exceeding a year, or both.
    ii)  Sapients committing major crimes against Mhaldor are liable
        to a fine of not more than fifty thousand gold sovereigns,
        not including the cost of any property damage, or a branding
        as city enemy not exceeding ten years, or both.
    iii) Sapients committing capital crimes against Mhaldor are
        liable to a fine of not less than one hundred thousand gold
        sovereigns, not including the cost of any property damage,
        or a branding as city enemy not less than ten years, or both.
    iv)  At the discretion of a Viceroy or the Minister of Security, a
        branding sentence for a capital crime may be made permanent.
 
=Criminal Code=
  a) Petty Offences
 
    i)  Public drunkenness is a minor crime.
    ii)  Public display of affection is a minor crime.
    iii) Yelling, shouting, or posting to Public news as a Slave
        without a Viceroy's permission is a minor crime.
    iv)  Littering is a minor crime.
    v)  Unsolicited graffiti is a minor crime.
    vi)  Presence by non-citizens in Mhaldor's sewers is a minor crime.
 
  b) Acts against Mhaldor
 
    i)  Slander is a major crime.
    ii)  Espionage is a major crime.
    iii) Aiding and abetting city enemies to enter or remain in Mhaldor
        is a major crime.
    iv)  Raiding is a major crime.
    v)  Aiding and abetting raid attackers in Mhaldor or on the Island
        is a major crime.
    vi)  Fraudulent commerce is a major crime.
    vii) Benefiting from fraudulent commerce is a major crime.
 
  c) Property Damage


    i)  Damaging City property is a major crime. In the case of such
        damage, the attacker's fine will be augmented by twice the
        cost of the damage caused.


=City Enemies=
  d) Assault/Murder
Enemies of Mhaldor will be attacked on sight and removed from the city by any means. Aiding city enemies to enter or leave the city by any means (this includes acting as a portal target, if done knowingly) is an offense. Bringing city enemies into Mhaldor will result in enemy status and a 3,000 gold fine per person brought into the
city.


=Conduct=
    i)  Attacks upon citizens, full allies, and partial allies in
Public drunkenness and public displays of affection are prohibited within the walls of Mhaldor. Yelling will be reserved only for those instances when the entire city must hear. Those of slave rank shall not yell or shout unless given express permission by someone of above slave rank. Problematic citizens will be referred to their respective guildmasters. Individuals without a guild in Mhaldor will be dealt with as the law dictates by a relevant official. Citizens and visitors alike are expected to refer to those in positions of authority during their visits to Mhaldor.  
        Mhaldor are major crimes.
    ii)  Attacks on Mhaldorian guards and other denizens are major
        crimes. In the case of such an attack, the attacker's fine
        will be augmented by twice the cost of the denizen. Denizens
        without a purchase price shall be presumed as equivalent to
        city guards in value.


Anyone found littering (eg leaving glasses, packs, rat corpses, releasing butterflies) the streets or buildings will be fined 2,000 gold, per offense. A second offense will result in a 5,000 gold fine. Further offenses will be dealt with by a Viceroy. Any spying, heresy, public slander, or unsolicited graffiti will result in being enemied and fined at least 5,000 gold.
  e) Theft


Citizens are not to fill the city channel with chatter, or air personal problems/grudges across it. Citizens will direct any questions to their guild before bringing them to the city. At all times a citizen will maintain a sense of formality on public channels, and remember that their actions are a direct representation of our Lord's city. As such,
    i)  A single instance of theft or attempted theft from Mhaldorian
Mhaldorians of slave rank are not permitted to shout or make public posts. Citizens and allies will not loiter or idle within the subdivision of Mhaldor.
        shops or citizens is a minor crime.
    ii)  Repeated instances of theft or attempted theft from Mhaldorian
        shops or citizens are together a major crime.


  f) Disobedience


=Citizenship=
    i)  Disobeying a Viceroy's lawful command, willfully and with malice
Members of non-Mhaldorian guilds may join Mhaldor through application made to the Ministry of the Ambassador. The application requires a 5000 gold fee (3000 at the time of application and 2000 at the time of induction) and a letter describing the following:
        aforethought, is a crime. The sentence is by the Viceroy's will.


*Reason for application,
  g) Treason
*Name of a Mhaldorian sponsor of above slave rank,
*Past history with Mhaldor
*Any past crimes against Mhaldor.


Members of Mhaldorian guilds may be inducted into the slaves without any mandatory fee. There is no penalty for leaving Mhaldor, nor do we restrict citizens from leaving to other cities. Rogues will be dealt with as their departing guild sees fit. Viceroys, as Guildmasters, reserve the right to revoke the citizenship of any member of their guild found breaking oaths they swore to that guild. Guildmasters may also enemy that individual at their discretion.
    i)  High Treason is a capital crime.
    ii)  Sedition is a capital crime.


Enemying should only be made upon their approval unless there are extreme circumstances. Only aides to the Ambassador and Minister of Security may cast out citizens due to criminal issues. The Aide should message both the Ambassador and Minister of Security in such cases so relevant information can be compiled.
  h) Religious Offences


    i)  Defiling an approved shrine in Mhaldor is a capital crime.
    ii)  Heresy is a capital crime.


=Assault/Murder=
=Treaties=
Any unsolicited aggressive act involving bloodshed against a citizen of Mhaldor by another citizen, which has not been pre-approved by a official, will result in the offender losing citizenship.  
Treaties will be obeyed by citizens as if they were Mhaldorian law.


Any unsolicited aggressive act against a citizen of Mhaldor by a non-citizen, within the city of Mhaldor, will result in the offender being branded an enemy of Mhaldor for a minimum of one year.
=Passage=
  a) The following are prohibited from entering Mhaldor:


A fine of at least 5,000 gold will be imposed. Any murder of a Mhaldorian citizen within the walls of Mhaldor will result in the murderer being enemied to the city of Mhaldor for a minimum of three years. A fine of at least 20,000 gold will be imposed. Repeated attacks upon citizens (including theft) will result in a fine of 100,000 gold and a minimum of ten year enemy status.
    i)  Members of the Holy Church of Achaea
    ii)  Members of Shallamese houses
    iii) Citizens of Shallam
    iv)  Devotion users
    v)   Runelore users without Viceroy or Ministerial permission.


=City Enemies=
Enemies are to be slain or removed from Mhaldor by any means necessary.


=Theft=
=Marriage=
Any theft, successful or not, from any citizen, store, or organization within the city walls is considered a crime against the city of Mhaldor. The fine for theft is 20,000 gold per attempt. Stealing from a citizen of Mhaldor will result in being enemied for a minimum of three years. Any successful attempt to rob a Mhaldorian shop will result in the offender being enemied for a minimum of 10 years and fined 100,000 gold.
  a) Preparatory engagements and solemnized marriage are permitted
    among:


    i)  Mhaldorian citizens.
    ii)  Full allies of Mhaldor.
    iii) Members of Mhaldorian Houses.


=Security Constructs=
  b) Citizens married to former citizens or former city allies are
No one may place a permanent or semi-permanent construct (including sigils, wormholes, totems, etc) on public property without the consent of the Tyrannus, or Minister of Secruity. Non public areas include houses, shop stockrooms, and guildhalls.  
    granted two years grace to correct said spouses' departures, by
    returning them to citizenship or ally status, as appropriate. If
    after that time period the spouse remains outside Mhaldor's ambit,
    the couple will divorce.


Anyone found altering permanent or semi-permanent constructs within the walls of Mhaldor, against the wishes of the ruling Council of Mhaldor, will be enemied and fined (See section 8: Damages). Anyone found uprooting a city totem will be enemied for a minimum of ten years, and fined 100,000 gold. Creating or placing an illegal construct will result in a 2,000 gold fine plus the cost of removing the construct. If anyone was harmed by the construct an assault charge will be added.
=Citizenship=
  a) The following are disqualified from Mhaldorian citizenship:


*All wormholes must be approved by the Naga or the Minister of Security. It is the responsibility of the Naga to monitor all wormholes within Mhaldor proper. A shopkeeper who installs or has installed a wormhole to another city without express consent of the Minister of Security and without informing the Chancellor may face seizure of the shop and its assets.  
    i)  Devotion users are not permitted to be citizens.
    ii)  Members of Shallamese Houses are not permitted to be citizens.
    iii) Enemies of the orders of Oppression and Suffering are not
        permitted to be citizens.


*Totems cannot be placed anywhere without consent of the Tyrannus, or Minister of Security. No trap or totem can be set or tuned against citizens or allies of Mhaldor.
  b) There is no penalty for leaving Mhaldor, save where the departure
    is without the permission of a Viceroy.


=Security Constructs=
  a) Security constructs may not be placed on public property without
    permission of a Viceroy or the Minister of Security.


=Damages=
  b) Damaging or destroying security constructs, including the attempt
Anyone found defiling Mhaldorian shrines shall be enemied permanently, slain, and fined a minimum of 1,000,000 golden sovereigns. The slaying of Mhaldorian guards will result in being enemied a minimum of three years, and a fine of 20,000 gold, per guard slain. Destruction of property, including constructs, will result in a 2,000 gold fine plus the value of the destroyed object. Mhun and Orc slaves are property of the city of Mhaldor, and thus, are protected as such.
    thereto, constitutes property damage, and will be treated as though
    the construct were destroyed.


  c) Wormholes terminating in Mhaldor are to be approved by the Nagaraja
    or the Minister of Security.


=Treason=
  d) The Naga will maintain a current list of all wormholes terminating
Any action taken by a citizen with the intent to endanger or harm the city or its citizens is considered treason. High treason will always be punished to the utmost extent of the laws with a minimum fine of 100,000 gold and ten years enemy status.
    in Mhaldor or on or below the Island.


=Shops=
=Shops=
Mhaldor will not enforce, investigate, or report any goods being sold in violation of various inter-guild agreements, Venom or Enchantment agreements. The venom Vardrax, as a threat to the majority of the city, is outlawed for sale in the city of Mhaldor. A shop within the city found to be selling this venom will be seized at once.
  a) Mhaldorian shops are not subject to any treaties or agreements made
    in restraint of trade.


  b) Sale of the venom vardrax is a major crime. Shops found selling
    vardrax will be seized.
=Allies=
=Allies=
Allies of Mhaldor are viewed as partial citizens of Mhaldor. No Mhaldorian will rob, attack, take contracts against, Markhunt or seek PK on full allies of Mhaldor ANYWHERE IN SAPIENCE. Allies are also expected to extend this curtesy to Mhaldorians, anywhere in Sapience.
  a) Full allies are those who advance the cause of Mhaldor, the City of
    Evil. Full allies are expected to follow Mhaldorian law when
    interacting with its citizens, and thus are granted the privilege
    of being treated as a Mhaldorian citizen for the purposes of
    city law.
 
  b) Partial allies are those with certain economic ties to Mhaldor.
    Partial allies are expected to follow Mhaldorian law when in the
    City, and thus are granted the following privileges when
    in Mhaldor:


Breaches of this section should be reported immediately to the Ambassador and Minister of Security.
    i)  unhindered travel throughout the city
    ii)  immunity to theft/murder by Mhaldorian citizens


*Any ally found in violation of this agreement will be fined in accordance with the City's laws, i.e. killing a Mhaldorian citizen will earn a fine of 20,000 gold. If a shop owner is found violating this agreement, their shop will be closed until the applicable fine has been paid. A second offense will result in a double fine, plus the loss of ally status for a period of no less than two years. Any shops an ally may have owned within the city of Mhaldor will be forfeit unless the shop owner pays a 5,000 gold fee, per year. This fee will allow the shop owner to retain ownership of their shop as a partial ally, until they regain full ally status.


ANY MHALDORIAN FOUND IN VIOLATION WITH THIS AGREEMENT WILL BE FINED IN ACCORDANCE WITH MHALDOR CITY LAW, i.e attacking a full ally will earn a fine of 5,000 gold. Mhaldorian citizens are to treat allies as citizens and bring all related issues to the attention of the Mhaldorian Council in a timely manner.


[[Category:Documents]]
[[Category:Documents]]

Revision as of 07:41, 24 October 2006

The following is the written law of Mhaldor. This law shall apply to all citizens and visitors of Mhaldor. Ignorance will not be tolerated. Failure to follow the laws of Mhaldor will result in loss of their protection. Abusing the protection of the city will not be tolerated and could result in being enemied from the city of Mhaldor.

Security officals will be obeyed at all times in all matters pertaining to the enforcement of Mhaldorian law and the protection of citizens. Failure to obey will result in the use of force. Repeated violations of city law will result in harsher penalties, including permanent enemy status. Mhaldor is a dictatorship. The laws are enforced without exception.

To have the status of enemy to Mhaldor removed one must speak to either a Viceroy or the Minister of Security. It is at the Tyrannus and/or Minister of Security's discretion whether or not to remove this status.


Definitions

I) Definitions

 a) Citizens of Mhaldor are those listed in 'citizens' and
    'citizens dormant'.
 b) Enemies of Mhaldor are those listed in 'cityenemies'.
 c) Allies are those listed in 'chelp allies'.
 d) Security constructs include but are not limited to sigils,
    totems, wormholes, traps, walls, denizens.
 e) Public property excludes subdivision houses, shop stockrooms,
    house estates.
 f) Fraudulent commerce is knowingly or negligently failing to render
    a promised consideration upon receipt of goods and/or services
    and/or monies.

Scope

This law applies to:

 a) Citizens of Mhaldor.
 b) Sapients in Mhaldor.
 c) Crimes committed against Mhaldorian citizens.

Enforcement

 a) This law shall be enforced by the Viceroys, the Minister of
    Security and Security Aides. Infractions are to be brought to
    their attention.
 b) Nothing in these laws shall be construed to derogate from
    Viceroys' complete discretion over all punishments for
    all offences specified and unspecified.
 c) Sentences are as follows:
   i)   Sapients committing minor crimes against Mhaldor are liable
        to a fine of not more than five thousand gold sovereigns, or
        a branding as city enemy not exceeding a year, or both.
   ii)  Sapients committing major crimes against Mhaldor are liable
        to a fine of not more than fifty thousand gold sovereigns,
        not including the cost of any property damage, or a branding
        as city enemy not exceeding ten years, or both.
   iii) Sapients committing capital crimes against Mhaldor are
        liable to a fine of not less than one hundred thousand gold
        sovereigns, not including the cost of any property damage,
        or a branding as city enemy not less than ten years, or both.
   iv)  At the discretion of a Viceroy or the Minister of Security, a
        branding sentence for a capital crime may be made permanent.

Criminal Code

 a) Petty Offences
   i)   Public drunkenness is a minor crime.
   ii)  Public display of affection is a minor crime.
   iii) Yelling, shouting, or posting to Public news as a Slave
        without a Viceroy's permission is a minor crime.
   iv)  Littering is a minor crime.
    v)   Unsolicited graffiti is a minor crime.
   vi)  Presence by non-citizens in Mhaldor's sewers is a minor crime.
 b) Acts against Mhaldor
   i)   Slander is a major crime.
   ii)  Espionage is a major crime.
   iii) Aiding and abetting city enemies to enter or remain in Mhaldor
        is a major crime.
   iv)  Raiding is a major crime.
   v)   Aiding and abetting raid attackers in Mhaldor or on the Island
        is a major crime.
   vi)  Fraudulent commerce is a major crime.
   vii) Benefiting from fraudulent commerce is a major crime.
 c) Property Damage
   i)   Damaging City property is a major crime. In the case of such
        damage, the attacker's fine will be augmented by twice the
        cost of the damage caused.
 d) Assault/Murder
   i)   Attacks upon citizens, full allies, and partial allies in
        Mhaldor are major crimes.
   ii)  Attacks on Mhaldorian guards and other denizens are major
        crimes. In the case of such an attack, the attacker's fine
        will be augmented by twice the cost of the denizen. Denizens
        without a purchase price shall be presumed as equivalent to
        city guards in value.
 e) Theft
   i)   A single instance of theft or attempted theft from Mhaldorian
        shops or citizens is a minor crime.
   ii)  Repeated instances of theft or attempted theft from Mhaldorian
        shops or citizens are together a major crime.
 f) Disobedience
   i)  Disobeying a Viceroy's lawful command, willfully and with malice
       aforethought, is a crime. The sentence is by the Viceroy's will.
 g) Treason
   i)   High Treason is a capital crime.
   ii)  Sedition is a capital crime.
 h) Religious Offences
   i)   Defiling an approved shrine in Mhaldor is a capital crime.
   ii)  Heresy is a capital crime.

Treaties

Treaties will be obeyed by citizens as if they were Mhaldorian law.

Passage

 a) The following are prohibited from entering Mhaldor:
   i)   Members of the Holy Church of Achaea
   ii)  Members of Shallamese houses
   iii) Citizens of Shallam
   iv)  Devotion users
   v)   Runelore users without Viceroy or Ministerial permission.

City Enemies

Enemies are to be slain or removed from Mhaldor by any means necessary.

Marriage

 a) Preparatory engagements and solemnized marriage are permitted
    among:
   i)   Mhaldorian citizens.
   ii)  Full allies of Mhaldor.
   iii) Members of Mhaldorian Houses.
 b) Citizens married to former citizens or former city allies are
    granted two years grace to correct said spouses' departures, by
    returning them to citizenship or ally status, as appropriate. If
    after that time period the spouse remains outside Mhaldor's ambit,
    the couple will divorce.

Citizenship

 a) The following are disqualified from Mhaldorian citizenship:
   i)   Devotion users are not permitted to be citizens.
   ii)  Members of Shallamese Houses are not permitted to be citizens.
   iii) Enemies of the orders of Oppression and Suffering are not
        permitted to be citizens.
 b) There is no penalty for leaving Mhaldor, save where the departure
    is without the permission of a Viceroy.

Security Constructs

 a) Security constructs may not be placed on public property without
    permission of a Viceroy or the Minister of Security.
 b) Damaging or destroying security constructs, including the attempt
    thereto, constitutes property damage, and will be treated as though
    the construct were destroyed.
 c) Wormholes terminating in Mhaldor are to be approved by the Nagaraja
    or the Minister of Security.
 d) The Naga will maintain a current list of all wormholes terminating
    in Mhaldor or on or below the Island.

Shops

 a) Mhaldorian shops are not subject to any treaties or agreements made
    in restraint of trade.
 b) Sale of the venom vardrax is a major crime. Shops found selling
    vardrax will be seized.

Allies

 a) Full allies are those who advance the cause of Mhaldor, the City of
    Evil. Full allies are expected to follow Mhaldorian law when
    interacting with its citizens, and thus are granted the privilege
    of being treated as a Mhaldorian citizen for the purposes of
    city law.
 b) Partial allies are those with certain economic ties to Mhaldor.
    Partial allies are expected to follow Mhaldorian law when in the
    City, and thus are granted the following privileges when
    in Mhaldor:
   i)   unhindered travel throughout the city
   ii)  immunity to theft/murder by Mhaldorian citizens