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(Created page with "'''Bleeding''' occurs as a result of a physical attack on the body. This attack could happen from any number of sources including, but not limited to adventurers, :Categ...") |
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'''Bleeding''' occurs as a result of a physical attack on the body. This attack could happen from any number of sources including, but not limited to [[adventurers]], [[:Category:Denizens|denizens]] and [[:Category:Creatures|creatures]], and finding one's self set [[ablaze]], such as after walking through a burning [[:Category:Forests|forest]]. | '''Bleeding''' occurs as a result of a physical attack on the body. This attack could happen from any number of sources including, but not limited to [[adventurers]], [[:Category:Denizens|denizens]] and [[:Category:Creatures|creatures]], and finding one's self set [[ablaze]], such as after walking through a burning [[:Category:Forests|forest]]. | ||
Bleeding represents a small loss of [[health]] over time. As the body heals itself bleeding naturally reduces to zero. This process is greatly speeded by a [[moss tattoo]] or clotting (a [[Survival]] ability). | |||
Certain attack strategies or special weapons actually increase or capitalise on victim bleeding, such as sanguine tempering by an [[Alchemist]] or an attack using [[Bloodletter]]. | |||
[[Category:Afflictions]] | [[Category:Afflictions]] |
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