Difference between revisions of "Weaponmastery"
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Weaponmasters can select a specialisation based on the weapons they wish to | Weaponmasters can select a specialisation based on the weapons they wish to | ||
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== Dual cutting == | == Dual cutting == |
Revision as of 00:27, 6 January 2015
Masters of melee weapons, knights with the weaponmastery skill are a force to be reckoned with.
Weaponmasters can select a specialisation based on the weapons they wish to use, either dual cutting, dual blunt, two-handed, or sword and shield.
Dual cutting
Proficient in the use of two cutting weapons, knights with this specialisation use scimitars or battle axes to decimate their foes with damage and venoms.
Key abilities: Duality, Lunge, Impale, and Disembowel.
Dual blunt
Master of destruction, these specialists obliterate an opponents limbs with flails and morningstars.
Key abilities: Momentum, Whirl, Skullcrush, and Pulp.
Two-handed
Wielding the largest weapons available, these warriors conquer their enemies with bastard swords and warhammers.
Key abilities: Carve, Hew, Devastate, and Cleave.
Sword and shield
Using their shields for both offence and defence, masters of the sword and shield specialisation are a foe to fear. They are also armed with longswords and broadswords.
Key abilities: Ferocity, Drive, Strike, and Smash.
Picking/Changing a specialisation
Picking and changing a specialisation is a simple task:
SPECIALISE IN <specialisation>
If you're already specialised, and wish to change, you can use the above command to change it. There is a fee of one hundred lessons to change a specialisation.