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{{Village_infobox|villagename=The Island of Tuar|leader=|discoverer=|allies=|enemies=}} | {{Village_infobox|villagename=The Island of Tuar|leader=[[Tor'Yasir]], Headsman of the Tuari | ||
[[Slythyss]], Nelbennir Guardian|discoverer=the [[Order]] of [[Neraeos]] | |||
'''Tuar''' is an island to the far west of the [[Sapience|Sapient]] [[:category:Continents|continent]] within the [[Sefyric Ocean]]. | the [[Sentinels of Nature]]|allies=|enemies=}} | ||
Upon it, the | '''Tuar''' is an island to the far west of the [[Sapience|Sapient]] [[:category:Continents|continent]], within the [[Sefyric Ocean]]. Upon it live the '''Tuari''', a tribe of lamarians, who have [[human]]-like torsos attached at the waist to the withers of giant cats. It is here that they struggle under the hostilities of the worm-like '''Nelbennir''' and a plague of giant, ravenous insects. | ||
==Geography== | ==Geography== | ||
Largely a [[:Category:Jungles|jungle]] environment, the mountainous island of Tuar shows little obvious sign of activity. The small Tuari village on the island's southwest side, dominated at its center by a vine-choked altar, appears long-since abandoned. Instead, all [[denizen]] life on Tuar is hidden, concentrated either upon the high mountaintops or the extensive, subterranean cave system of gol'Tuar, where the Nelbennir primarily lurk. | |||
==History== | ==History== | ||
First brought to the island under the leadership of Tor'Yasir many years ago, the lamarians traveled across the great sea from an unknown continent in search of a place where they could reinvent their destiny. Though it was once a glorious paradise and a utopia that the Tuari could mould to their will, Tuar (meaning "victory" in the lamarian tongue) was soon infested by an insect plague, referred to by the Tuari elders as the "black ilke", seemingly stirred up by the arrival of the lamarians. There is something to be said about the native Nelbennir, however, for the island remains beset by chaos and death through their evil machinations, possible only through their continued use of a mysterious source of great power that they guard closely. | |||
In [[Lupar]] of 467 AF, [[Vixen]], [[:Category:Houses|House]] [[tutor]] of the [[Sentinels of Nature]], began experiencing feverish dreams of faraway lands and mystical creatures. The clues revealed in her visions led to both the rediscovery of Tuar and the reclamation of three long-lost [[sentinels]] stranded on the island - [[Mehrien]], [[Onakk]], and [[Antion]] - through a joint effort by the House and the Nerai. | |||
==Flora and Fauna== | ==Flora and Fauna== | ||
Tuar is overrun by scores of humongous insects, including green mottled [[arathas]], eight-legged [[aspises]], spotted [[pernicons]], and throngs of swarming [[horax]]. All armed with an assortment of menacing-looking mandibles, these insects seek to make a quick meal out of unsuspecting travelers. Within the caves of Tuar can be found sinuous white salamanders, while speckled eels and warty stonefish live within the underground pools of gol'Tuar. | |||
Within the jungles of Tuar grow lush, scarlet batflowers. In addition to being one of the few things that contribute aesthetically to the island, these gorgeous, aptly-named (as per their resemblence to the winged mammals) blooms serve as nourishment for hungry Tuari. | |||
==Inhabitants== | ==Inhabitants== | ||
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*[[Slythyss]], Nelbennir Guardian | *[[Slythyss]], Nelbennir Guardian | ||
*[[Tor'Yasir]], Headsman of the Tuari | *[[Tor'Yasir]], Headsman of the Tuari | ||
[[Category:Islands]] | [[Category:Islands]] | ||
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