User:Kunama/sandbox: Difference between revisions

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<div style="float:right"><span style="float:right">http://i14.photobucket.com/albums/a315/DelphinusW/Zanzibaar.jpg</span></div>
==Abilities in Seafaring==
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''General Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> [[Spyglass]] is a redlink.
| bgcolor=#000066 |<font color="white"> [[Leadline]] is not a redlink.
|-
| bgcolor=#3366CC |<font color="white"> [[Spyglass]] is a redlink.
| bgcolor=#3366CC |<font color="white"> [[Leadline]] is not a redlink.
|-
| bgcolor=#77AAED |<font color="white"> [[Spyglass]] is a redlink.
| bgcolor=#77AAED |<font color="white"> [[Leadline]] is not a redlink.
|-
| bgcolor=#77AAED |[[Spyglass]] is a redlink.
| bgcolor=#77AAED |[[Leadline]] is not a redlink.
|}


{{Village_infobox
|villagename=Zanzibaar
|leader=[[Djulsan]], King of Zanzibaar
|discoverer=Delphinus Windancer, Jaizsur Ta'sa, Tiax Drac'Kal, Kaise Le'rac, Kriby, Misty Ta'sa, and Istiria Aristata}}


The isle of '''Zanzibaar''' is a wealthy tropical nation situated between the [[Lemnian Sea]] and the [[Notic Ocean]].
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==History==
Claws extended and leaping in fury, this figurehead depicts a snow tiger of the  
In ancient times, the island kingdom of Zanzibaar was quite famous to Sapient and seafarer alike. The neighbouring city-state of [[Shallam]] maintained amicable trade relations, purchasing vast quantities of spices and other goods from the exotic land, and for this Shallam named its market district "Zanzibaar Street." Throughout the [[Modern Age]], however, Zanzibaar's exotic wares were not enough to keep it from obscurity among the land-bound populace of [[Sapience]].
Vashnar Mountains. Crafted from fine red pine, its muscles are smooth and  
==Geography==
well-defined, while its long sabre fangs have been crafted of inlaid ivory.  
Zanzibaar sits between Lemnian and Notic waters: east of [[New Hope]], south of the [[Ulangi Isles]], and southeast of Shallam. The isle is dominated by dense, low-lying jungle thickets that push right up to the main walls of the city, interspersed with the occasional spice plantation, and the shadowy growth provides a refuge for such elusive creatures as the Baarian [[tiger]]. White beaches and sand bars crop up in the narrow channels between the kingdom's islets. In the waters to the southeast, the [[Phocian Reaches]] ensure a near-constant [[triton]]ic presence.
Carved runes cover every inch of the figurehead, particularly the protective
==Culture==
rune of Algiz.
Owing largely to its place as a nexus of commerce from nations the world over, the kingdom of Zanzibaar enjoys a comfortable level of wealth and luxury. The large mercantile population has allowed for a sizeable middle class to develop, and the spices produced in its local plantations are prized so that even the agricultural sector does not want for [[Gold sovereigns|gold]]. This exposure to all manner of cultures has nurtured a fairly cosmopolitan way of life. Central to the city is the palace of Zanzibaar, wherein foreign diplomats await audiences with the king amidst the intrigues of the royal court.
It weighs about 200 pounds.
==Inhabitants==
FINE CYRENE WOODCRAFTS
*[[Abelsa]]
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Located within the [[Garden of the Dryads]], the entrance to the '''Temple of Kastalia''' is marked by a giant water lily.
Visitors must first navigate several underwater caves before reaching the surface of a river, which flows into a lake. Mists cover the entire area, making it extremely difficult to navigate.
A strong undercurrent also flows under these waters, and lost adventurers may find themselves swept out of the temple by it.


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