Shallam

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Shallam
Leader none
Divine Patron none
Founder Sahart
City Tutor Averroes
City Guardian a shimmering Kirin
Heraldic Arms Gyronny of 12 Argent and Or, a sapphire Azure
Allies Jaru
Enemies Mhaldor and Ashtan
Key Documents The Shallamese Constitution and the Te'Serran Primary


Shallam was the City of Light, also known as the Jewel of the East because of the sparkling crystal and golden domes crowning many of the buildings there. It was home to the Templars, the Empyreal Assembly, the Dawnstriders, the Crystalline Circle, and the Sentaari.

Shallam's government was presided over by the Citadel of Light, from which all of its officials came. Shallam's ruling council was comprised of five Viziers, selected by the Citadel and voted in by general election. Out of the five Viziers, one was voted by the Citadel and approved by the Te'Serran Alliance to lead the city as Caliph.

By 612 AF, the Te'Serra were dead or gone from the city, the light of the Citadel darkened by the shadow of Bal'met. Shallam was destroyed by the forces of the rogue god in Phaestian of 612, the city sinking into the depths of the Lemnian Sea.

Law and Policies

The gods of the Te'Serran Alliance (Mithraea, Pentharian, Lorielan, and Miramar) had the power to dismiss any Vizier, candidate for Vizier, or other public official. They also had the power to void any laws of which They disapprove, and to enact new laws and policies by divine decree. Where the Te'Serra did not see fit to intervene, the government of Shallam operated in the traditional republican fashion according to the Shallamese Constitution.

Government and Political History

City Ranks

  1. Villager
  2. Citizen
  3. Chieftain
  4. Satrap
  5. Ataman
  6. Emir

City Patrons

??? AF - Lady Gaia became the first Patron of Shallam.
??? AF - Lady Aurora replaced Lady Gaia.
244 AF - Lady Miramar replaced Lady Aurora.
??? AF - Lord Pentharian replaced Lady Miramar.
367 AF - Lady Mithraea replaced Lord Pentharian
378 AF - Lady Tarah replaced Lady Mithraea.
??? AF - Lady Miramar replaced Lady Tarah.
??? AF - Lord Pentharian replaced Lady Miramar.
??? AF - Lady Mithraea replaced Lord Pentharian
??? AF - Lord Pentharian replaced Lady Mithraea.
??? AF - Lady Lorielan replaced Lord Pentharian.
??? AF - Lord Pentharian replaced Lady Lorielan.
591 AF - Lady Miramar replaced Lord Pentharian

City Leaders - Sultans

172 AF - Isildur
229 AF - Mical Selvaetiim
238 AF - Maran La'Saen
261 AF - Cyre Elseth. Maran ascends as Pentharian.
??? AF - Kyasha La'Saen
271 AF - Dresden La'Seir
289 AF - Ryvern K'Treva
293 AF - Grimsblade
313 AF - Bulvai Skar'Akai
315 AF - Solar Stormcrow
317 AF - Brinn
??? AF - Solar Stormcrow
325 AF - Greywolf
340 AF - Linus Pansy
341 AF - Addrynnyn Silverwind
354 AF - Rarch Jaydde-Stormcrow
371 AF - Carmell Jaydde-Stormcrow
379 AF - Latus Sioraiocht
385 AF - Solar Stormcrow
391 AF - Lari
400 AF - Emergo Le'Murzen
400 AF - Lari
400 AF - Emergo Le'Murzen
421 AF - Hieyoko Eventide
423 AF - Alban Stormcrow
430 AF - Alma Rumnaheim
431 AF - Hieyoko Eventide
455 AF - Silas Maynard
469 AF - Laorir D'lajess
475 AF - Deeva Vallah
487 AF - Silas Maynard

City Leaders - Caliphs

502 AF - Silas Maynard
506 AF - Quoren Argenthand
519 AF - Mirane
528 AF - Jovaras Wyntersol
542 AF - Kailo Crescent
551 AF - Lukis Op'Shae
576 AF - Bahtell Argenthand
601 AF - Halos Vorondil

Landmarks

  • The Shallam Bridge which linked the city to its allied town of Jaru for many centuries.
  • An overgrown garden off of Rampart Row in the southeast portion of the city; it bore a shattered altar; the crystal decanter of Deucalion, which was used to ward off the red fog years ago; and a statue in remembrance of Martei.
  • The Maran La'Saen Arena on the southwest side, which offered combat practice.
  • The Shallamese University, complete with a library, chess table, and pleasant meditation pond.
  • The Shallamese Museum along Kashshi Way, which displayed a variety of historical and creative artefacts.
  • Paradise Park on Nineveh Street where Simbata, an old elephant wandered, and Ishtar Park along Arbela Boulevard.
  • Azzul Square, named after General Azzul. A statue of this military leader who guarded Shallam during the Plains Wars stood at the centre of the square.
  • The Citadel of Light, a tall emerald spire formed of the combined energies of the Chrysalis Basilica, the Shallamese Royal Palace, and the Cyrenian Lumeni Chapel. The seat of Shallamese governance, it was the bastion of the faithful. Citadel Street leading up to the structure was engraved with notable figures such as Sahart and Linnar.

Inhabitants

Shallam has a variety of colourful and friendly residents. The city was not without its poverty; emaciated orphans roamed the streets, as well as a beggar. Other individuals visitors may have encountered included the following:

Facilities

The facilities of Shallam were interspersed throughout the city, from Arbela Square to the Old Medina. Most of these services could be used by citizens and visitors alike.

  • The Solarium of Thought - Newsroom located inside the Silverdrop Inn
  • Royal Shallamese Post Office - ran by Caliphan.
  • The Imperial Shallamese Bank - Bank, it was located across the street from the post office.
  • Inside a blacksmith's workshop - Forge, it could be found on Viziers Street.
  • The stable courtyard - Stables (could be used by Shallamese only) and mount food, ran by Mahmoud, the Stablemaster and his daughter Coscela from Azzul Square.
  • Locksmith of Shallam - Locksmith, ran by Barkash and his apprentice, Bostick in the Medina.

Shopping

Shopping was an adventure in Shallam, whose merchants offered a diverse array of options. The legendary jeweller DeBurr ran her shop at the southwest corner of Shallam. Kaela, the sculptor, offers a variety of granite statues for sale from her small studio. There are also two main shopping districts: one along Zanzibaar and Fish Street, and one in the Medina in the heart of the city which also included the bowmasters' shop..

  • Zanzibaar Street was home to several of Rurin's shops, and to the east and west sides of Zanzibaar, assorted adventurer owned shops display a multitude of wares. Rhydasia, the flower merchant, can be found taking great joy in her work as she tends to her vibrant flower shop off the street as well. A few more shops line the western end of Fish Street just to the south.
  • The old quarter, referred to as the Medina, was home to another very large group of shops. Crazy Hakhim, the ratman of Shallam, occupied the centre of the medina and provided shoppers with quick gold in exchange for a few rats. A commodity shop and many adventurer-run shops stock goods to turn any shopper's eye. The locksmith Barkash and Bostick, his apprentice, plied their trade in the Medina as well.

Dining and Recreation

Shallam offered a variety of food choices. Many types of food could be found in the assorted shops throughout the city, although some argued that the best food in all of Sapience was found at Sahart's. The Silverdrop Inn, a popular gathering spot, offered drinks and entertainment.

Until its destruction in a Mhaldorian raid, Reinhold's Pastries along Viziers Street was also an excellent choice for sweeter fare. Reinhold, the pastry chef, offered a fine selection and was assisted by Vanna, a Tsol'aa baker whose speciality was decorating cakes. Both Reinhold and Vanna are now deceased.

Tumaini worked in the newly rebuilt Shallamese bakery, where local flatbread and rolls could be purchased.

Famous Faces

  • Doughty Sahart, of the third generation of humankind, founded Shallam upon the Peshwar Delta. Sahart's Restaurant on Zaphar Promenade was named for him.
  • The redoubtable General Azzul, who guarded the people during the distant, dark days of the Plains Wars. Azzul Square was named in his honour.
  • General Garrindel, a former mercenary whose victories kicked off nearly a millennium of dominance against Ashtan.
  • The crafty Emperor Sulaiman, a strategic genius who warded off naval attack during the Ashtan-Shallam Wars. Sulaiman Avenue in central Shallam was named for him.
  • General Darius, called the Warmaster, a nephew of the Shallamese emperor who defeated and occupied Ashtan during the Ashtan-Shallam Wars. Darius Avenue in southern Shallam was named for him.
  • Hypathia of Shallam was the scholar that Nikolas studied under during his self-imposed exile, the Time of Wandering. It was from Hypathia that he formed his famed stances on justice and injustice that would sway many to his cause in the founding of Seleucar.
  • The noble King Dalles VI ruled Shallam during the Wars of Succession, resisting Castomira Brangwin's influence, and lending his aid to the future Queen of Seleucar.
  • Sultan Caro-Kann, a wise man best known for his invention of the game of King's Chess.
  • General Argan deSoral, who commanded a naval attack on Castomiran-held Seleucar during the second War of Succession, braving the reefs of Ralshev's Bay outside the imperial capital.
  • Prince Evander Christin, the husband of Catarin deSangre, with whom she continued the Imperial line.
  • Averroes, the famed prophet and teacher of Shallam, whose unerring predictions were often a boon in troubled times.
  • Maran La'Saen, a renowned Sultan and Guildmaster who gave his life for his people and was rewarded with Godhood.

See Also