Difference between revisions of "Seafaring"

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==Abilities in Seafaring==
==Abilities in Seafaring==
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''General Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> Deepseafishing     
| bgcolor=#000066 |<font color="white"> Fish for the biggest there be.
|-
| bgcolor=#000066 |<font color="white"> Deepseadiving     
| bgcolor=#000066 |<font color="white"> Dive deep for the sea's hidden treasures.
|-
| bgcolor=#000066 |<font color="white"> Shipreturn         
| bgcolor=#000066 |<font color="white"> Return to your ship from afar (captains/owners only).
|-
| bgcolor=#000066 |<font color="white"> Seaprayer         
| bgcolor=#000066 |<font color="white"> Return to your ship after death.
|-
|}
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Deckhand Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> Sealegs           
| bgcolor=#000066 |<font color="white"> Walk with confidence aboard ship.
|-
| bgcolor=#000066 |<font color="white"> Cooking           
| bgcolor=#000066 |<font color="white"> Improve crew morale and performance culinarily.
|-
| bgcolor=#000066 |<font color="white"> Sailmaintenance   
| bgcolor=#000066 |<font color="white"> Repair and maintain the ship's sails.
|-
| bgcolor=#000066 |<font color="white"> Hullmaintenance   
| bgcolor=#000066 |<font color="white"> Repair and maintain the ship's deck and hull.
|-
| bgcolor=#000066 |<font color="white"> Forceboarding     
| bgcolor=#000066 |<font color="white"> Lead a party onto another ship, uninvited.
|-
| bgcolor=#000066 |<font color="white"> Salvageops         
| bgcolor=#000066 |<font color="white"> Recover sunken ships.
|-
|}
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ship Weapons Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> Fireweapon         
| bgcolor=#000066 |<font color="white"> Basic use of shipboard weapons.
|-
| bgcolor=#000066 |<font color="white"> Harpooning         
| bgcolor=#000066 |<font color="white"> The ship's harpoon.
|-
| bgcolor=#000066 |<font color="white"> Weaponmaintenance 
| bgcolor=#000066 |<font color="white"> Ship's weapons repair and upkeep.
|-
| bgcolor=#000066 |<font color="white"> Weaponaiming       
| bgcolor=#000066 |<font color="white"> Greater accuracy when firing.
|-
| bgcolor=#000066 |<font color="white"> Weaponenhancement 
| bgcolor=#000066 |<font color="white"> Improvements to ship's weapons.
|-
|}
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ship Helm Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> Helm               
| bgcolor=#000066 |<font color="white"> Basic directional control for ships.
|-
| bgcolor=#000066 |<font color="white"> Steadygoing       
| bgcolor=#000066 |<font color="white"> Maximising steadiness while under weigh.
|-
| bgcolor=#000066 |<font color="white"> Stationhold       
| bgcolor=#000066 |<font color="white"> Holding (almost) perfectly still at sea.
|-
| bgcolor=#000066 |<font color="white"> Evasives           
| bgcolor=#000066 |<font color="white"> Manoeuvres to avoid enemies and enemy weapons.
|-
| bgcolor=#000066 |<font color="white"> Bearings           
| bgcolor=#000066 |<font color="white"> Finding the right way to go.
|-
| bgcolor=#000066 |<font color="white"> Whirlpool         
| bgcolor=#000066 |<font color="white"> Creating a watery inconvenience.
|-
| bgcolor=#000066 |<font color="white"> Emergencies       
| bgcolor=#000066 |<font color="white"> Manoeuvres to get you out of the worst situations.
|-
|}
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ship Watch Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| bgcolor=#000066 |<font color="white"> Watch             
| bgcolor=#000066 |<font color="white"> Climb the ship's mast to the crow's nest.
|-
| bgcolor=#000066 |<font color="white"> Bearings           
| bgcolor=#000066 |<font color="white"> Finding the right way to go.
|-
| bgcolor=#000066 |<font color="white"> Shipscan           
| bgcolor=#000066 |<font color="white"> Check all ships within range.
|-
| bgcolor=#000066 |<font color="white"> Tidalwave         
| bgcolor=#000066 |<font color="white"> Summon a tidal wave to attack enemy ships.
|-
| bgcolor=#000066 |<font color="white"> Shipcloak         
| bgcolor=#000066 |<font color="white"> Conceal your ship from detection for a time.
|-
| bgcolor=#000066 |<font color="white"> Barrier           
| bgcolor=#000066 |<font color="white"> Summon a prismatic barrier for all allies aboard.
|-
|}
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ship Command Ability'''
| bgcolor=#cccccc | '''Description''' 
|-
| bgcolor=#000066 |<font color="white"> Command           
| bgcolor=#000066 |<font color="white"> Basic command ability. Crew works better/faster!
|-
| bgcolor=#000066 |<font color="white"> Keelhaul           
| bgcolor=#000066 |<font color="white"> Special treatment for one special persona aboard.
|-
| bgcolor=#000066 |<font color="white"> Fleetsense         
| bgcolor=#000066 |<font color="white"> Details on ships of the same ownership or fleet.
|-
| bgcolor=#000066 |<font color="white"> Shipmeld           
| bgcolor=#000066 |<font color="white"> Summon the ship's sea spirit and share in its powers.
|-
| bgcolor=#000066 |<font color="white"> Sailsgird         
| bgcolor=#000066 |<font color="white"> Shipmeld power to protect your ship's sails.
|-
| bgcolor=#000066 |<font color="white"> Hullgird         
| bgcolor=#000066 |<font color="white"> Shipmeld power to protect your ship's hull.
|-
| bgcolor=#000066 |<font color="white"> Rainsong         
| bgcolor=#000066 |<font color="white"> Shipmeld power to extinguish shipboard conflagrations.
|-
| bgcolor=#000066 |<font color="white"> Windsong         
| bgcolor=#000066 |<font color="white"> Shipmeld power to direct nearby winds.
|-
| bgcolor=#000066 |<font color="white"> Windshield       
| bgcolor=#000066 |<font color="white"> Shipmeld power to protect ship from some attacks.
|-
| bgcolor=#000066 |<font color="white"> Wavehammer       
| bgcolor=#000066 |<font color="white"> Shipmeld power to break a ship's shield.
|-
|}


[[Category:Skills]][[Category:Edit needed]]
[[Category:Skills]][[Category:Edit needed]]

Revision as of 17:21, 17 February 2008

With the advent of ships and transoceanic exploration, the skill of Seafaring was unveiled to give adventurers abilities with which to truly excel and proper whilst navigating the extensive oceans and seas surrounding the continent of Sapience. It is unique among all skills through a number of respects.

Firstly, access to Seafaring is acquired only by obtaining a Fully Attested Marque of Unquestioned Seaworthiness. Secondly, training in Seafaring involves specialisation in various vocational paths - Deckhand, Weapons, Helm, Watch, and Command - each of which is given a set of unique abilities. Finally, abilities in Seafaring are not gained through simple progression of skill ranks via lessons but rather by the usage of accumulated Seafaring Promotion Points (SPPs) received from advancement through the aforementioned skill ranks.

Within each of the five Seafaring specialisations are assigned ranks I, II, III, IV, and V. It is by reaching these ranks that abilities within each specialisation (as well as the four general Seafaring abilities) are gained. Each following rank requires an additional number of SPPs equal to the value of that rank number to be utilised in order for the rank to be achieved, such that rank I requires one SPP, while reaching rank II from rank I requires two more SPPs, and so on, totalling 15 SPPs needed to reach rank V. Two noteworthy facts regarding Seafaring ranks: 1) Transcendence in Seafaring bestows about 32 SPPs, which may be used in any manner, whether that be two rank V specialisations and two SPPs used elsewhere, or eight SPPs spread out equally in four specialisations, and 2) one each of the four general Seafaring abilities is attained by reaching ranks II, III, IV, and V, respectively, in any specialisation.

Abilities in Seafaring

General Ability Description
Deepseafishing Fish for the biggest there be.
Deepseadiving Dive deep for the sea's hidden treasures.
Shipreturn Return to your ship from afar (captains/owners only).
Seaprayer Return to your ship after death.


Deckhand Ability Description
Sealegs Walk with confidence aboard ship.
Cooking Improve crew morale and performance culinarily.
Sailmaintenance Repair and maintain the ship's sails.
Hullmaintenance Repair and maintain the ship's deck and hull.
Forceboarding Lead a party onto another ship, uninvited.
Salvageops Recover sunken ships.


Ship Weapons Ability Description
Fireweapon Basic use of shipboard weapons.
Harpooning The ship's harpoon.
Weaponmaintenance Ship's weapons repair and upkeep.
Weaponaiming Greater accuracy when firing.
Weaponenhancement Improvements to ship's weapons.


Ship Helm Ability Description
Helm Basic directional control for ships.
Steadygoing Maximising steadiness while under weigh.
Stationhold Holding (almost) perfectly still at sea.
Evasives Manoeuvres to avoid enemies and enemy weapons.
Bearings Finding the right way to go.
Whirlpool Creating a watery inconvenience.
Emergencies Manoeuvres to get you out of the worst situations.


Ship Watch Ability Description
Watch Climb the ship's mast to the crow's nest.
Bearings Finding the right way to go.
Shipscan Check all ships within range.
Tidalwave Summon a tidal wave to attack enemy ships.
Shipcloak Conceal your ship from detection for a time.
Barrier Summon a prismatic barrier for all allies aboard.


Ship Command Ability Description
Command Basic command ability. Crew works better/faster!
Keelhaul Special treatment for one special persona aboard.
Fleetsense Details on ships of the same ownership or fleet.
Shipmeld Summon the ship's sea spirit and share in its powers.
Sailsgird Shipmeld power to protect your ship's sails.
Hullgird Shipmeld power to protect your ship's hull.
Rainsong Shipmeld power to extinguish shipboard conflagrations.
Windsong Shipmeld power to direct nearby winds.
Windshield Shipmeld power to protect ship from some attacks.
Wavehammer Shipmeld power to break a ship's shield.