Difference between revisions of "Metamorphosis"

From AchaeaWiki
Jump to navigation Jump to search
m
(clarity, links, content)
Line 1: Line 1:
The versatile [[:Category:Skills|skill]] of '''Metamorphosis''' allows those of [[Druid]] or [[Sentinel]] [[:Category:Classes|class]] to bond with the spirit of an animal, temporarily assuming some of its features and unique abilities. Being afflicted with the [[venoms|venom]] [[selarnia]] will pull the [[forestal]] [[adventurer]] back into a mortal form.  
The versatile [[:Category:Skills|skill]] of '''Metamorphosis''' allows those of [[Druid]] or [[Sentinel]] [[:Category:Classes|class]] to bond with the spirit of an animal, temporarily assuming some of its unique abilities.


The [[Wolverine's Claws]] artefact will allow its owner to burrow as if it had metamorphosized into a wolverine.  
Being afflicted with the [[venoms|venom]] [[selarnia]] will pull the [[forestal]] [[adventurer]] back into his or her [[:Category:Adventurer Races|racial]] form, though the now-discontinued '''Evermorph Ring''' [[artefact]] could protect its bearer from being thrown out of a morph. The [[Wolverine's Claws]] artefact allow its owner to burrow as if he or she had metamorphosed into a wolverine.  
[[Category:Skills]]
[[Category:Skills]]

Revision as of 05:25, 10 November 2007

The versatile skill of Metamorphosis allows those of Druid or Sentinel class to bond with the spirit of an animal, temporarily assuming some of its unique abilities.

Being afflicted with the venom selarnia will pull the forestal adventurer back into his or her racial form, though the now-discontinued Evermorph Ring artefact could protect its bearer from being thrown out of a morph. The Wolverine's Claws artefact allow its owner to burrow as if he or she had metamorphosed into a wolverine.