Halls of Maya

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When an adventurer died, his or her soul may have chosen to travel to the Halls of Maya. Only a single hall was seen, decked with ethereal tapestries that one walked past while praying for salvation for one's eternal soul. These tapestries represented a mural of the myriad choices an adventurer may make in life; one side reflects a child who is born into a good, privileged life, and the other represents the death and fear caused by one born into poverty.

As one continues down the hall, the two murals turned into a single mural intertwined, and thereupon adventurers entered through great double doors into the presence of Maya Herself. There She waited for adventurers who came to seek for their soul's continued corporeal existence in a world that took their life. After a talk with Maya, the Great Mother, the adventurer was set back down into the world in the place that is known only as "The Cave".

This is only one failsafe method of resurrection in the lands and was considered by all to be the most expensive in terms of worldly experience lost. This experience lost was given in exchange for Maya's divine consideration and rescue from fate.

After the defeat of Bal'met the Worldreaver, the diminished Great Mother handed over the duty of judging souls to Thoth, the Endbringer before disappearing entirely.