Environment

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Revision as of 08:41, 2 January 2022 by Halos (talk | contribs)
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Much like every area of Achaea can be classified by environment so do many locations within those areas have their own environment type. Locational environment type affects the use of abilities, artefacts, presence of weather, plants and minerals, cooking ingredients and inkmilling reagents, as well as travel speed and visibility in the wilderness.

Environment types include:

  • Abstract
  • Ausafoss
  • Beach
  • Blighted
  • Catacombs
  • Cave
  • Constructed underground
  • Desert
  • Earthen
  • Flames
  • Forest
  • Freshwater
  • Garden
  • Grasslands
  • Hills
  • Jungle
  • Lava fields
  • Magma Caves
  • Mountains
  • Natural underground
  • Ocean
  • Ocean floor
  • Path
  • Polar
  • Planar highway
  • Road
  • Ruins
  • Sewer
  • Shoreline
  • Skies
  • Stars
  • Storm
  • Swamp
  • Trees
  • Tundra
  • Urban
  • Valley
  • Vessel
  • Viscera
  • Wastelands
  • Water