Difference between revisions of "Crystalism"

9,667 bytes added ,  20:25, 15 January 2015
Full revamp, included AB details and adjusted color scheme.
m (...the pain. Please, background colours need to be more pastel-like)
(Full revamp, included AB details and adjusted color scheme.)
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| bgcolor=#cccccc | '''Description'''
| bgcolor=#cccccc | '''Description'''
|-
|-
| bgcolor=#66FF99 | Refine
| bgcolor=#4778CB | '''Refine'''
| bgcolor=#66FF99 | Refine a piece of crystal out of the Master.
| bgcolor=#4778CB | Refine a piece of crystal out of the Master.
|-
|-
| bgcolor=#66FF99 | Dampen
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Attempt to dampen a vibration, destroying it.
: '''Syntax:'''            REFINE <shape>
::: FOLD PEARL INTO CRYSTAL
 
: '''Details:'''
 
This ability must be done in the presence of the Master Crystal. It will refine one of the possible crystal shapes from the Master, reducing the Master Crystal by one facet.
 
Possible shapes are:
 
Pyramid        Torus          Pentagon
Cylinder        Cube          Diamond
Sphere          Polyhedron    Spiral
Egg            Disc
 
In order to replenish the facets of the Master Crystal, you must find pearls, and FOLD PEARL INTO CRYSTAL.
|-
|-
| bgcolor=#66FF99 | Vibes
| bgcolor=#4778CB | '''Fold'''
| bgcolor=#66FF99 | See what vibrations are in a room.
| bgcolor=#4778CB | Fold pearls into a master crystal.
|-
|-
| bgcolor=#66FF99 | Dissipate
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Attack the mana of your enemies.
: '''Syntax:'''            FOLD PEARL INTO <master crystal>
 
: '''Details:'''
 
The ability to fold pearls into a master crystal allows a magi to refine for the crystals necessary for the crystal arts.
|-
|-
| bgcolor=#66FF99 | Palpitation
| bgcolor=#4778CB | '''Embed'''               
| bgcolor=#66FF99 | Cause small heart attacks in your enemies.
| bgcolor=#4778CB | Embed crystalline vibrations.
|-
|-
| bgcolor=#66FF99 | Heat
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Fill a room with soothing warmth.
: '''Syntax:'''            EMBED <vibration>
 
: '''Details:'''
 
Once you embed a vibration, it will shortly activate.
|-
|-
| bgcolor=#66FF99 | Alarm
| bgcolor=#4778CB | '''Touch'''
| bgcolor=#66FF99 | Be alerted to movements of your enemies.
| bgcolor=#4778CB | Determine how many facets you may refine.
|-
|-
| bgcolor=#66FF99 | Tremors
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Cause ground-shaking quakes.
: '''Syntax:'''            TOUCH CRYSTAL
 
: '''Details:'''
 
When done in the presence of a Master Crystal, this will tell you how many facets it has.
|-
|-
| bgcolor=#66FF99 | Reverberation
| bgcolor=#4778CB | '''Spin'''               
| bgcolor=#66FF99 | Protect your vibrations against some attacks.
| bgcolor=#4778CB | Set crystals to spinning.
|-
|-
| bgcolor=#66FF99 | Sonicportal
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Open a portal to someone.
: '''Syntax:'''            SPIN <crystal>
 
: '''Details:'''
 
Set a crystal to spinning.
|-
|-
| bgcolor=#66FF99 | Adduction
| bgcolor=#4778CB | '''Dampen'''             
| bgcolor=#66FF99 | Suck those around you into your room.
| bgcolor=#4778CB | Attempt to dampen a vibration, destroying it.
|-
|-
| bgcolor=#66FF99 | Crystalhome
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Transport yourself back to the Master Crystal.
: '''Syntax:'''            DAMPEN <vibe name>
 
: '''Details:'''
 
This ability gives you the power to destroy a vibration. You may only destroy vibrations that you are capable of embedding.
|-
|-
| bgcolor=#66FF99 | Harmony
| bgcolor=#4778CB | '''Vibes'''
| bgcolor=#66FF99 | A soothing, healing vibration.
| bgcolor=#4778CB | See what vibrations are in a room.
|-
|-
| bgcolor=#66FF99 | Creeps
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Cause fear in your enemies.
: '''Syntax:'''            VIBES
 
: '''Details:'''
 
This ability will show you what vibrations are in a room.
|-
|-
| bgcolor=#66FF99 | Silence
| bgcolor=#4778CB | '''Dissipate'''
| bgcolor=#66FF99 | A sound-negating vibration.
| bgcolor=#4778CB | Attack the mana of your enemies.
|-
|-
| bgcolor=#66FF99 | Revelation
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Reveal those around you who may be concealed.
: '''Syntax:'''            EMBED DISSIPATE
 
: '''Extra Information:''' Shapes: Pentagon
 
: '''Details:'''
 
This vibration will attack the mana of your enemies.
|-
|-
| bgcolor=#66FF99 | Grounding
| bgcolor=#4778CB | '''Palpitation'''
| bgcolor=#66FF99 | Root yourself to the ground.
| bgcolor=#4778CB | Cause small heart attacks in your enemies.
|-
|-
| bgcolor=#66FF99 | Oscillate
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Discordant music to cause amnesia.
: '''Syntax:'''            EMBED PALPITATION
 
: '''Extra Information:''' Shapes: Cylinder
 
: '''Details:'''
 
This vibration will cause small heart attacks in your enemies, doing damage.
|-
|-
| bgcolor=#66FF99 | Worldvibes
| bgcolor=#4778CB | '''Heat'''
| bgcolor=#66FF99 | The ability to see your vibes worldwide.
| bgcolor=#4778CB | Fill a room with soothing warmth.
|-
|-
| bgcolor=#66FF99 | Focus
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Draw your vibrations back to you.
: '''Syntax:'''            EMBED HEAT
 
: '''Extra Information:''' Shapes: Pyramid
 
: '''Details:'''
 
This vibration will heat up the room around you, counteracting the normal effects of cold weather.
|-
|-
| bgcolor=#66FF99 | Disorientation
| bgcolor=#4778CB | '''Alarm'''
| bgcolor=#66FF99 | Disorient your enemies with dizziness.
| bgcolor=#4778CB | Be alerted to movements of your enemies.
|-
|-
| bgcolor=#66FF99 | Energize
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Suck health from your enemies and use it.
: '''Syntax:'''            EMBED ALARM
 
: '''Extra Information:''' Shapes: Spiral
 
: '''Details:'''
 
This vibration will notify you whenever one of your enemies leaves or enters the room it is in.
|-
|-
| bgcolor=#66FF99 | Stridulation
| bgcolor=#4778CB | '''Tremors'''
| bgcolor=#66FF99 | Destroy the equilibrium of your enemies.
| bgcolor=#4778CB | Cause ground-shaking quakes.
|-
|-
| bgcolor=#66FF99 | Gravity
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Increase the power of gravity in the room.
: '''Syntax:'''            EMBED TREMORS
 
: '''Extra Information:''' Shapes: Disc, Egg
 
: '''Details:'''
 
A low, rumbling vibration, this is powerful enough to knock non-levitating enemies off of their feet. If the adventurer is levitating, it will strip the defence.
|-
|-
| bgcolor=#66FF99 | Crystalforest
| bgcolor=#4778CB | '''Reverberation'''
| bgcolor=#66FF99 | Cause a forest of sharp crystal to arise.
| bgcolor=#4778CB | Protect your vibrations against some attacks.
|-
|-
| bgcolor=#66FF99 | Dissonance
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Cause your enemies to become dissonant.
: '''Syntax:'''            EMBED REVERBERATION
 
: '''Extra Information:''' Shapes: Disc, Pentagon
 
: '''Details:'''
 
This vibration will protect other vibrations in the room against most things which might destroy your vibrations, except the Dampen ability and the Retardation vibration.
|-
|-
| bgcolor=#66FF99 | Plague
| bgcolor=#4778CB | '''Sonicportal'''
| bgcolor=#66FF99 | Afflict your enemies with debilitating effects.
| bgcolor=#4778CB | Open a portal to someone.
|-
|-
| bgcolor=#66FF99 | Lullaby
| colspan=2 bgcolor=#81A0D4 |  
| bgcolor=#66FF99 | Put your enemies to sleep.
: '''Syntax:'''            EMBED SONICPORTAL <adventurer>
 
: '''Extra Information:''' Shapes: Sphere, Torus
 
: '''Details:'''
 
When you embed this vibration, a portal will appear soon after leading between you and your target.
|-
|-
| bgcolor=#66FF99 | Retardation
| bgcolor=#4778CB | '''Adduction'''
| bgcolor=#66FF99 | Slow time in your location.
| bgcolor=#4778CB | Suck those around you into your room.
|-
|-
| bgcolor=#66FF99 | Cataclysm
| colspan=2 bgcolor=#81A0D4 |
| bgcolor=#66FF99 | Unleash the fury of a team of magi.
: '''Syntax:'''            EMBED ADDUCTION
 
: '''Extra Information:''' Shapes: Disc, Polyhedron
 
: '''Details:'''
 
The adduction vibration will attempt to pull in people from adjacent locations.
|-
| bgcolor=#4778CB | '''Crystalhome'''
| bgcolor=#4778CB | Transport yourself back to the Master Crystal.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            CRYSTALHOME
 
: '''Details:'''
 
This ability will allow you to return automatically to your Master Crystal, with a short delay. You must belong to a House with a Master Crystal and be at least of House Rank 3.
|-
| bgcolor=#4778CB | '''Harmony'''
| bgcolor=#4778CB | A soothing, healing vibration.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED HARMONY
 
: '''Extra Information:''' Shapes: Egg, Sphere
 
: '''Details:'''
 
This benevolent vibration will heal you regularly.
|-
| bgcolor=#4778CB | '''Creeps'''
| bgcolor=#4778CB | Cause fear in your enemies.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED CREEPS
 
: '''Extra Information:''' Shapes: Torus
 
: '''Details:'''
 
This unnerving vibration will cause shyness in your enemies.
|-
| bgcolor=#4778CB | '''Silence'''
| bgcolor=#4778CB | A sound-negating vibration.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED SILENCE
 
: '''Extra Information:''' Shapes: Egg
 
: '''Details:'''
 
This vibration alters itself constantly so as to cancel out most sound in the room.
|-
| bgcolor=#4778CB | '''Revelation'''
| bgcolor=#4778CB | Reveal those around you who may be concealed.
|-
| colspan=2 bgcolor=#81A0D4 |  
: '''Syntax:'''            EMBED REVELATION
 
: '''Extra Information:''' Shapes: Cube, Diamond
 
: '''Details:'''
 
This vibration will cause concealed adventurers to be revealed.
|-
| bgcolor=#4778CB | '''Grounding'''
| bgcolor=#4778CB | Root yourself to the ground.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED GROUNDING
 
: '''Extra Information:''' Shapes: Sphere
 
: '''Details:'''
 
This vibration will root you to the ground, and make it difficult for you to be moved or move, provided you are not in a watery environment.
|-
| bgcolor=#4778CB | '''Oscillate'''
| bgcolor=#4778CB | Discordant music to cause amnesia.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED OSCILLATE
 
: '''Extra Information:''' Shapes: Diamond
 
: '''Details:'''
 
By creating neurologically disruptive vibrations, this ability will periodically give amnesia to your enemies.
|-
| bgcolor=#4778CB | '''Worldvibes'''
| bgcolor=#4778CB | The ability to see your vibes worldwide.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            VIBES ALL
 
: '''Details:'''
 
This ability will show you the status of all your active vibrations.
|-
| bgcolor=#4778CB | '''Focus'''
| bgcolor=#4778CB | Draw your vibrations back to you.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED FOCUS
 
: '''Extra Information:''' Shapes: Pyramid
 
: '''Details:'''
 
This vibration will bring one of each kind of vibration that you have active to you (excepting the reverberation vibe ) but it will destroy all others.
|-
| bgcolor=#4778CB | '''Disorientation'''
| bgcolor=#4778CB | Disorient your enemies with dizziness.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED DISORIENTATION
 
: '''Extra Information:''' Shapes: Spiral
 
: '''Details:'''
 
By disrupting the inner ear, this vibration will cause periodic dizziness in your enemies.
|-
| bgcolor=#4778CB | '''Energise'''
| bgcolor=#4778CB | Suck health from your enemies and use it.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED ENERGISE
::: ABSORB ENERGY
 
: '''Extra Information:''' Shapes: Polyhedron
 
: '''Details:'''
 
This ability will drain the health of your enemies, and store a portion of it. When you wish to use that health, you must do ABSORB ENERGY. This will, however, destroy the vibration.
|-
| bgcolor=#4778CB | '''Stridulation'''
| bgcolor=#4778CB | Destroy the equilibrium of your enemies.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED STRIDULATION
 
: '''Extra Information:''' Shapes: Cylinder, Polyhedron
 
: '''Details:'''
 
This vibration will cause enemies who are not deaf to lose their equilibrium.
It also has a chance to strip the deafness defence if it is present, although in the event of this it will not disrupt the adventurer.
|-
| bgcolor=#4778CB | '''Gravity'''
| bgcolor=#4778CB | Increase the power of gravity in the room.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED GRAVITY
 
: '''Extra Information:''' Shapes: Egg, Torus
 
: '''Details:'''
 
The oscillations of this vibration cause the downward pull of gravity to be increased in your room, pulling those in the trees and sky to the ground.
|-
| bgcolor=#4778CB | '''Forest'''
| bgcolor=#4778CB | Cause a forest of sharp crystal to arise.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED FOREST
 
: '''Extra Information:''' Shapes: Diamond, Pyramid
 
: '''Details:'''
 
This vibration causes a forest of small, very sharp crystals to arise, damaging anyone who falls in the room.
|-
| bgcolor=#4778CB | '''Dissonance'''
| bgcolor=#4778CB | Cause your enemies to become dissonant.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED DISSONANCE
 
: '''Extra Information:''' Shapes: Cylinder, Sphere, Spiral
 
: '''Details:'''
 
Every person vibrates with a certain fundamental frequency. This vibration will cause damage in those vibrating at the normal frequency, but has a chance of causing the person to vibrate dissonantly. In this case, the person will lose a defence periodically.
|-
| bgcolor=#4778CB | '''Plague'''
| bgcolor=#4778CB | Afflict your enemies with debilitating effects.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED PLAGUE
 
: '''Extra Information:''' Shapes: Cube, Pyramid, Spiral
 
: '''Details:'''
 
A powerful vibration, it will slowly kill those who stand within it, giving a variety of afflictions before death.
|-
| bgcolor=#4778CB | '''Lullaby'''
| bgcolor=#4778CB | Put your enemies to sleep.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED LULLABY
 
: '''Extra Information:''' Shapes: Pyramid
 
: '''Details:'''
 
The powerful lullaby vibration will put your enemies to sleep.
|-
| bgcolor=#4778CB | '''Retardation'''
| bgcolor=#4778CB | Slow time in your location.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED RETARDATION
 
: '''Extra Information:''' Shapes: Disc
 
: '''Details:'''
 
The retardation vibration slows time in the location, giving the aeon effect to everyone in the room, including you. Unfortunately, due to its time-bending effects, this vibration will disable any other crystalline vibrations in the room with it.
|-
| bgcolor=#4778CB | '''Cataclysm'''
| bgcolor=#4778CB | Unleash the fury of a team of magi.
|-
| colspan=2 bgcolor=#81A0D4 |
: '''Syntax:'''            EMBED CATACLYSM
::: IMBUE
 
: '''Extra Information:''' Shapes: 2 of each shape (1 of each shape per magi)
 
: '''Details:'''
 
This is the most powerful of the vibrations. Once the vibration has been embedded, two magi with transcendent Crystalism must IMBUE the vibration with his power. This vibration will only function outdoors.
 
Once this has been done, anyone with STAFFCAST, FREEZE, or TRANSFIX in Elementalism will be able to cast them through the cataclysm vibration at anyone outdoors within a three room radius.
|-
|-
|}
|}
=====See also=====
*[[Elementalism]]
*[[Artificing]]
*[[Magi]]


[[Category:Skills]]
[[Category:Skills]]
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