Difference between revisions of "Alignment"

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'''Alignment''' refers to how [[Good]] or [[Evil]] an [[Adventurers|adventurer]] is in terms of [[Achaea]]. Both [[quests]] and [[:Category:Combat|combat]] can raise or lower alignment in general, or move it towards a more neutral state.
'''Alignment''' was a scale of absolute morality, which was dissolved by the gods in 551 AF. Alignment referred to how [[Good]] or [[Evil]] an [[Adventurers|adventurer]] was in terms of [[Achaea]]. Both [[quests]] and [[:Category:Combat|combat]] once raised or lowered alignment in general, or moved it towards a more neutral state.


The alignments, from least evil to most evil are:
The alignments, from least evil to most evil, were:
*a soul that is truly Seraphic (least Evil)
*a soul that is truly Seraphic
*Angelic
*Angelic
*Saintlike
*Saintlike
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*Malevolent
*Malevolent
*an Abomination
*an Abomination
*a soul as black as Abbadon (most Evil)
*a soul as black as [[Abbadon]]


[[Category:Statistics]]
[[Category:Statistics]]

Latest revision as of 20:48, 29 September 2016

Alignment was a scale of absolute morality, which was dissolved by the gods in 551 AF. Alignment referred to how Good or Evil an adventurer was in terms of Achaea. Both quests and combat once raised or lowered alignment in general, or moved it towards a more neutral state.

The alignments, from least evil to most evil, were:

  • a soul that is truly Seraphic
  • Angelic
  • Saintlike
  • Righteous
  • Exemplary
  • Well-intentioned
  • Neutral
  • Dishonest
  • Sinful
  • Corrupt
  • Malevolent
  • an Abomination
  • a soul as black as Abbadon