Seaspells

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Seaspells are powerful spells invoked through melding one's psyche with a sea spirit that dwells within a ship, via a consecrated and mounted figurehead. Each seaspell has an associated power cost, and the power is replenished through sailing and from invoking hunger on a seamonster.

A figurehead may have up to four seaspells invested, and seaspells may only be invested or uninvested when docked at a harbour.

Seaspell Description
Shipcloak Conceal your ship from others on the seas.
Known: Yes
Syntax: INVOKE SHIPCLOAK[ING]
DISSOLVE SHIPCLOAK[ING]
Power cost: 200
Extra information: May not be invested with wavecall
Details:

A seaspell to surround your ship in a cloak of darkness from other ships. Flares shot within a certain distance of your ship will bring your ship to light, however. Shooting a flare from your own ship while cloaked will also dissolve your cloaking.

Wavecall Summon an immense wave for instant movement.
Known: Yes
Syntax: INVOKE WAVECALL
Power cost: 200
Extra information: May not be invested with shipcloak
Details:

FILL ME IN!

Shield Weave a shield around your ship to protect it from damage attacks.
Known: Yes
Syntax: INVOKE SHIELD
Power cost: 200
Extra information: May not be invested with rainstorm
Details:

Deflects all enemy ship and some seamonster attacks. Can be shattered by a wavescythe seaspell.

Rainstorm Extinguish shipboard conflagrations.
Known: Yes
Syntax: INVOKE RAINSTORM
Power cost: 50
Extra information: May not be invested with shield
Details:

A seaspell to douse all deck and sail fires at once. Instantly puts out all fires on the entire vessel.

Barrier Summon a prismatic barrier for all allies aboard.
Known: Yes
Syntax: INVOKE BARRIER
Power cost: 200
Details:

All adventurer crew and passenger gain the benefit of prismatic shield.

Windboost Gain a temporary boost to your ship's speed.
Known: Yes
Syntax: INVOKE WINDBOOST
Power cost: 200
Details:

Lasting for 100 seconds, the speed of your ship will increase between 2 and 4 knots. Despite the name, windboost will affect a vessel even with furled sails.

Whirlpool Create a watery inteference.
Known: Yes
Syntax: INVOKE WHIRLPOOL
Power cost: 200
Details:

FILL ME IN

Wavescythe Break a ship's shield
Known: Yes
Syntax: INVOKE WAVESCYTHE <target ship>
Power cost: 200
Details:

FILL ME IN