Difference between revisions of "Artefact Powers"

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!| Name || Price (in credits) || Owner only || Must be worn || Description
!| Name || Price (in credits) || Owner only || Must be worn || Description
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | [[Anake's Hood|anti_spying]]
anti_spying''
| bgcolor=#999999 | 400
| bgcolor=#999999 | 400
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Anti-spying protects one from attempts to spy upon their person, including grove watch, mind listening, subterfuge, vodun and puppetry listen, and angel and baalzadeen mindread.
| bgcolor=#999999 | Protects from attempts to spy upon your person, including grove watch, mind listening, subterfuge, vodun and puppetry listen, and angel and baalzadeen mindread.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | [[buckawn's boots|anti_web]]
anti_web'''
| bgcolor=#999999 | 800
| bgcolor=#999999 | 800
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Anti-web makes one immune to the effect of a player's web tattoo, and immune to web bombs when they are detonated in the room.
| bgcolor=#999999 | Immune to the effect of adventurers' web tattoo, and immune to web bombs when they are detonated in the room.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | [[gilden coinbox|banking]]
banking'''
| bgcolor=#999999 | 900  
| bgcolor=#999999 | 900  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power allows access to all personal bank accounts from any location. This artefact power does not exempt its owner from bank fees.
| bgcolor=#999999 | This artefact power allows access to all personal bank accounts from any location. This artefact power does not exempt its owner from bank fees.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | batch_enchantments
batch_enchantments'''
| bgcolor=#999999 | 300  
| bgcolor=#999999 | 300  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | battlerage_decay
battlerage_decay'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Increases the length of time until the wearer's battlerage decays by five seconds.
| bgcolor=#999999 | Increases the length of time until the wearer's battlerage decays by five seconds.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | battlerage_support
battlerage_support'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Increases the damage of conditional (affliction-based) battlerage attacks for the wearer's allies.
| bgcolor=#999999 | Increases the damage of conditional (affliction-based) battlerage attacks for the wearer's allies.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | bomb_duplication
bomb_duplication'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Has a chance to duplicate a Jester's bomb on creation.
| bgcolor=#999999 | Has a chance to duplicate a Jester's bomb on creation.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | bonding
bonding'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power makes one immune to effects that revert a metamorph back into their racial form.
| bgcolor=#999999 | This artefact power makes one immune to effects that revert a metamorph back into their racial form.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | breathe_underwater
breathe_underwater'''
| bgcolor=#999999 | 400  
| bgcolor=#999999 | 400  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power functions much the same as prickly pear, allowing one to breathe and move about with ease underwater.
| bgcolor=#999999 | This artefact power functions much the same as prickly pear, allowing one to breathe and move about with ease underwater.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | burrow
burrow'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows one to BURROW underground.
| bgcolor=#999999 | This artefact power allows one to BURROW underground.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | celerity
celerity'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows its wearer one additional movement per second before the movement penalty kicks in. It stacks with other bonuses such as the Mhun racial trait.
| bgcolor=#999999 | This artefact power allows its wearer one additional movement per second before the movement penalty kicks in. It stacks with other bonuses such as the Mhun racial trait.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | class_switch_reduction
class_switch_reduction'''
| bgcolor=#999999 | 350<br/>800<br/>1600  
| bgcolor=#999999 | 350
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
800
 
1600  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power reduces the cooldown on switching classes to one hour / ten minutes / one minute for its owner. It must be in your inventory at the time of the class switch to function.
| bgcolor=#999999 | This artefact power reduces the cooldown on switching classes to one hour / ten minutes / one minute for its owner. It must be in your inventory at the time of the class switch to function.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | commodity_market
commodity_market'''
| bgcolor=#999999 | 200  
| bgcolor=#999999 | 200  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | conceal_illusions
conceal_illusions'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | constitution
constitution'''
| bgcolor=#999999 | 400<br/>1000<br/>2000  
| bgcolor=#999999 | 400
1000
 
2000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the wearer's constitution by 1/2/3 points.
| bgcolor=#999999 | This artefact power increases the wearer's constitution by 1/2/3 points.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | criticals
criticals'''
| bgcolor=#999999 | 200<br/>600<br/>1200  
| bgcolor=#999999 | 200
600
 
1200  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the wearer's chance to land a critical hit by 2/4/6%.
| bgcolor=#999999 | This artefact power increases the wearer's chance to land a critical hit by 2/4/6%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | dash
dash'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power enables the wearer to SPRINT and DASH at will, allowing for faster travel.
| bgcolor=#999999 | This artefact power enables the wearer to SPRINT and DASH at will, allowing for faster travel.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | dauntless
dauntless'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power allows the owner to join and rejoin the Dauntless from anywhere at no cost, and prevents them from being removed from the organization automatically.
| bgcolor=#999999 | This artefact power allows the owner to join and rejoin the Dauntless from anywhere at no cost, and prevents them from being removed from the organization automatically.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | dexterity
dexterity'''
| bgcolor=#999999 | 500<br/>1250<br/>2500  
| bgcolor=#999999 | 500
1250
 
2500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the wearer's dexterity by 1/2/3 points.
| bgcolor=#999999 | This artefact power increases the wearer's dexterity by 1/2/3 points.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | elemental_resistances
elemental_resistances'''
| bgcolor=#999999 | 600  
| bgcolor=#999999 | 600  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power bestows resistance enchantments for cold, magic, fire and electrical type damages on an item. This artefact power does not stack with the resistance enchantments from Augmentation, but stacks normally with other resistances.
| bgcolor=#999999 | This artefact power bestows resistance enchantments for cold, magic, fire and electrical type damages on an item. This artefact power does not stack with the resistance enchantments from Augmentation, but stacks normally with other resistances.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | endurance_regen
endurance_regen'''
| bgcolor=#999999 | 250<br/>850  
| bgcolor=#999999 | 250
850  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the endurance regeneration of the wearer.
| bgcolor=#999999 | This artefact power increases the endurance regeneration of the wearer.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | enhanced_wormholes
enhanced_wormholes'''
| bgcolor=#999999 | 350
| bgcolor=#999999 | 350
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | faster_eq
faster_eq'''
| bgcolor=#999999 | 500<br/>1000  
| bgcolor=#999999 | 500
1000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power reduces the time it takes to recover equilibrium for the wearer (approx 15% for the level two power).
| bgcolor=#999999 | This artefact power reduces the time it takes to recover equilibrium for the wearer (approx 15% for the level two power).
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | faster_extract
faster_extract'''
| bgcolor=#999999 | 300  
| bgcolor=#999999 | 300  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power halves the balance time while extracting for the wearer, as well as increasing potential yields.  
| bgcolor=#999999 | This artefact power halves the balance time while extracting for the wearer, as well as increasing potential yields.  
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | faster_harvest
faster_harvest'''
| bgcolor=#999999 | 300  
| bgcolor=#999999 | 300  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power halves the balance time while harvesting plants or plant-based ingredients, as well as increasing potential yields.
| bgcolor=#999999 | This artefact power halves the balance time while harvesting plants or plant-based ingredients, as well as increasing potential yields.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | faster_inscribe
faster_inscribe'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power halves the balance time for inscribing tarot cards.
| bgcolor=#999999 | This artefact power halves the balance time for inscribing tarot cards.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | faster_mindlock
faster_mindlock'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | fire_mastery
fire_mastery'''
| bgcolor=#999999 | 400  
| bgcolor=#999999 | 400  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows the wearer to cast firelashes and conjure firewalls.
| bgcolor=#999999 | This artefact power allows the wearer to cast firelashes and conjure firewalls.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | fluid_expansion
fluid_expansion'''
| bgcolor=#999999 | 300<br/>400<br/>500  
| bgcolor=#999999 | 300
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
400
 
500  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power doubles/triples/quadruples the capacity of one's liquid rift.
| bgcolor=#999999 | This artefact power doubles/triples/quadruples the capacity of one's liquid rift.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | flying
flying'''
| bgcolor=#999999 | 400  
| bgcolor=#999999 | 400  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows one to FLY.
| bgcolor=#999999 | This artefact power allows one to FLY.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | frost_mastery
frost_mastery'''
| bgcolor=#999999 | 1000  
| bgcolor=#999999 | 1000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows the wearer to FREEZE GROUND, FREEZE targets, conjure icewalls to block entry and exit, and CAST DEEPFREEZE, which will freeze all personal enemies in the current room.
| bgcolor=#999999 | This artefact power allows the wearer to FREEZE GROUND, FREEZE targets, conjure icewalls to block entry and exit, and CAST DEEPFREEZE, which will freeze all personal enemies in the current room.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | hand_to_hand
hand_to_hand'''
| bgcolor=#999999 | 400<br/>800<br/>1600  
| bgcolor=#999999 | 400
800
 
1600  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the damage from a Monk's punches by 15/25/35%, as well as the damage from a Metamorph's Maul ability by 10/15/20%.
| bgcolor=#999999 | This artefact power increases the damage from a Monk's punches by 15/25/35%, as well as the damage from a Metamorph's Maul ability by 10/15/20%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | harmonics_call
harmonics_call'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | health_regen
health_regen'''
| bgcolor=#999999 | 300<br/>850  
| bgcolor=#999999 | 300
850  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power bestows level one/two health regeneration on the wearer.
| bgcolor=#999999 | This artefact power bestows level one/two health regeneration on the wearer.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | health_sip
health_sip'''
| bgcolor=#999999 | 500<br/>1000<br/>2000  
| bgcolor=#999999 | 500
1000
 
2000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the health gained from sipping a health elixir by 10/20/30%.
| bgcolor=#999999 | This artefact power increases the health gained from sipping a health elixir by 10/20/30%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | homunculus_boost
homunculus_boost'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | illusion
illusion'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | imprint_capacity
imprint_capacity'''
| bgcolor=#999999 | 200<br/>400<br/>800  
| bgcolor=#999999 | 200
400
 
800  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | intelligence
intelligence'''
| bgcolor=#999999 | 500<br/>1250<br/>2500  
| bgcolor=#999999 | 500
1250
 
2500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the intelligence of the wearer by 1/2/3 points.
| bgcolor=#999999 | This artefact power increases the intelligence of the wearer by 1/2/3 points.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | jester_props
jester_props'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power removes the cost of a Jester's WISHing for props.  
| bgcolor=#999999 | This artefact power removes the cost of a Jester's WISHing for props.  
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | leap
leap'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows the wearer to LEAP into an adjacent room over obstacles such as walls.
| bgcolor=#999999 | This artefact power allows the wearer to LEAP into an adjacent room over obstacles such as walls.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | lifevision
lifevision'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power enables the wearer to use the LIFEVISION ability.
| bgcolor=#999999 | This artefact power enables the wearer to use the LIFEVISION ability.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | magic_damage
magic_damage'''
| bgcolor=#999999 | 400<br/>800<br/>1600  
| bgcolor=#999999 | 400
800
 
1600  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the magical damage its wearer deals by 10/15/20%.
| bgcolor=#999999 | This artefact power increases the magical damage its wearer deals by 10/15/20%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | magic_defence
magic_defence'''
| bgcolor=#999999 | 700  
| bgcolor=#999999 | 700  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power offers its wearer a 15% resistance to magical damage.
| bgcolor=#999999 | This artefact power offers its wearer a 15% resistance to magical damage.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | mana_regen
mana_regen'''
| bgcolor=#999999 | 300<br/>850  
| bgcolor=#999999 | 300
850  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power offers the wearer level one/two mana regeneration.
| bgcolor=#999999 | This artefact power offers the wearer level one/two mana regeneration.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | mana_sip
mana_sip'''
| bgcolor=#999999 | 500<br/>1000<br/>2000  
| bgcolor=#999999 | 500
1000
 
2000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the mana gained by sipping a mana elixir by 10/20/30%.
| bgcolor=#999999 | This artefact power increases the mana gained by sipping a mana elixir by 10/20/30%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | mindprint_capacity
mindprint_capacity'''
| bgcolor=#999999 | 100<br/>300<br/>500  
| bgcolor=#999999 | 100
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
300
 
500  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power increases the number of mindprints that a telepath can store by 3/6/9.
| bgcolor=#999999 | This artefact power increases the number of mindprints that a telepath can store by 3/6/9.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | mine_capacity
mine_capacity'''
| bgcolor=#999999 | 200<br/>350  
| bgcolor=#999999 | 200
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
350  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power allows the owner to own one/two extra mine(s).
| bgcolor=#999999 | This artefact power allows the owner to own one/two extra mine(s).
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | mouse_lure
mouse_lure'''
| bgcolor=#999999 | 100<br/>300<br/>500  
| bgcolor=#999999 | 100
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
300
 
500  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power allows a Jester to capture and train 1/2/3 extra suicide mice.
| bgcolor=#999999 | This artefact power allows a Jester to capture and train 1/2/3 extra suicide mice.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | outfit_expansion
outfit_expansion'''
| bgcolor=#999999 | 150  
| bgcolor=#999999 | 150  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power increases the number of outfits that one can store by five.
| bgcolor=#999999 | This artefact power increases the number of outfits that one can store by five.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | portal_identify
portal_identify'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | quickmount
quickmount'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows the wearer to MOUNT their steed more swiftly, and to VAULT without a balance cost. This artefact power must be bestowed on a wearable item and must be worn to take effect.
| bgcolor=#999999 | This artefact power allows the wearer to MOUNT their steed more swiftly, and to VAULT without a balance cost. This artefact power must be bestowed on a wearable item and must be worn to take effect.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | reduce_mana
reduce_mana'''
| bgcolor=#999999 | 1000  
| bgcolor=#999999 | 1000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power reduces the mana cost of most abilities by one-third.
| bgcolor=#999999 | This artefact power reduces the mana cost of most abilities by one-third.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | reduced_endurance
reduced_endurance'''
| bgcolor=#999999 | 1000  
| bgcolor=#999999 | 1000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power reduces the endurance cost of most abilities by one-third.
| bgcolor=#999999 | This artefact power reduces the endurance cost of most abilities by one-third.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | reserves
reserves'''
| bgcolor=#999999 | 350<br/>700<br/>1400  
| bgcolor=#999999 | 350
700
 
1400  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the health and mana reserves of the wearer by 5/10/15%.
| bgcolor=#999999 | This artefact power increases the health and mana reserves of the wearer by 5/10/15%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | rift_expand
rift_expand'''
| bgcolor=#999999 | 350<br/>500  
| bgcolor=#999999 | 350
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
500  
| bgcolor=#999999 | Y
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power doubles/quadruples the amount of riftables (excluding liquids) that one can store in the rift.  
| bgcolor=#999999 | This artefact power doubles/quadruples the amount of riftables (excluding liquids) that one can store in the rift.  
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | schematics
schematics'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | shin_drain
shin_drain'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power slows the rate at which Shin decays for a blademaster.
| bgcolor=#999999 | This artefact power slows the rate at which Shin decays for a blademaster.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | shroud
shroud'''
| bgcolor=#999999 | 800  
| bgcolor=#999999 | 800  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power enables the wearer to use the SHROUD ability.
| bgcolor=#999999 | This artefact power enables the wearer to use the SHROUD ability.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | sphinx
sphinx'''
| bgcolor=#999999 | 2000  
| bgcolor=#999999 | 2000  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |  
| bgcolor=#999999 |  
| bgcolor=#999999 | This artefact power functions like a [[Veil of the Sphinx]], making most attempts to locate them without a Veil fail. You can still locate others with the item in your inventory.
| bgcolor=#999999 | This artefact power functions like a [[Veil of the Sphinx]], making most attempts to locate them without a Veil fail. <div style="text-align: center;">Y</div>ou can still locate others with the item in your inventory.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | stability
stability'''
| bgcolor=#999999 | 150  
| bgcolor=#999999 | 150  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power prevents one from being knocked sideways by the wind when FLYing.
| bgcolor=#999999 | This artefact power prevents one from being knocked sideways by the wind when FLYing.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | sting
sting'''
| bgcolor=#999999 | 800  
| bgcolor=#999999 | 800  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power enables the wearer to STING their enemies, delivering the loki venom.
| bgcolor=#999999 | This artefact power enables the wearer to STING their enemies, delivering the loki venom.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | stonewall_duration
stonewall_duration'''
| bgcolor=#999999 | 200  
| bgcolor=#999999 | 200  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | strength
strength'''
| bgcolor=#999999 | 500<br/>1250<br/>2500  
| bgcolor=#999999 | 500
1250
 
2500  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the wearer's strength by 1/2/3 points.
| bgcolor=#999999 | This artefact power increases the wearer's strength by 1/2/3 points.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | suppression
suppression'''
| bgcolor=#999999 | 500  
| bgcolor=#999999 | 500  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | sustenance
sustenance'''
| bgcolor=#999999 | 550  
| bgcolor=#999999 | 550  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power prevents the wearer from growing hungry or tired.
| bgcolor=#999999 | This artefact power prevents the wearer from growing hungry or tired.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | swift_runes
swift_runes'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | swiftcurse
swiftcurse'''
| bgcolor=#999999 | 350
| bgcolor=#999999 | 350
800
800
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | tekura_accuracy
tekura_accuracy'''
| bgcolor=#999999 | 200<br/>500<br/>1000  
| bgcolor=#999999 | 200
500
 
1000  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the accuracy of Tekura punches and kicks by approximately 10/15/20%.
| bgcolor=#999999 | This artefact power increases the accuracy of Tekura punches and kicks by approximately 10/15/20%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | tinkering
tinkering'''
| bgcolor=#999999 | 800  
| bgcolor=#999999 | 800  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | This artefact power allows one to REPAIR and ENGRAVE jewellery, and to EMBROIDER clothing, without skill in Tailoring or Jewellery.
| bgcolor=#999999 | This artefact power allows one to REPAIR and ENGRAVE jewellery, and to EMBROIDER clothing, without skill in Tailoring or Jewellery.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | totems
totems'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power halves the time for one to uproot and implant their own totems, and decreases the time it takes to uproot another's totems by 25%.
| bgcolor=#999999 | This artefact power halves the time for one to uproot and implant their own totems, and decreases the time it takes to uproot another's totems by 25%.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | tuning
tuning'''
| bgcolor=#999999 | 200  
| bgcolor=#999999 | 200  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | venom_yield
venom_yield'''
| bgcolor=#999999 | 250  
| bgcolor=#999999 | 250  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power doubles the yield of a toxicologist's venom production.
| bgcolor=#999999 | This artefact power doubles the yield of a toxicologist's venom production.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | water_sketch
water_sketch'''
| bgcolor=#999999 | 300  
| bgcolor=#999999 | 300  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | weaponmastery_spec
weaponmastery_spec'''
| bgcolor=#999999 | 350
| bgcolor=#999999 | 350
800  
800  
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Allows a Knight to change their Weaponmastery specialisation for free, once every 24/12 hours.
| bgcolor=#999999 | Allows a Knight to change their Weaponmastery specialisation for free, once every 24/12 hours.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | whitesight
whitesight'''
| bgcolor=#999999 | 150  
| bgcolor=#999999 | 150  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power allows the wearer to see in and through blizzards.  
| bgcolor=#999999 | This artefact power allows the wearer to see in and through blizzards.  
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | willpower_regen
willpower_regen'''
| bgcolor=#999999 | 300
| bgcolor=#999999 | 300
850  
850  
| bgcolor=#999999 |
| bgcolor=#999999 |
| bgcolor=#999999 | Y
| bgcolor=#999999 | <div style="text-align: center;">Y</div>
| bgcolor=#999999 | This artefact power increases the willpower regeneration of the wearer.
| bgcolor=#999999 | This artefact power increases the willpower regeneration of the wearer.
|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | wormholes
wormholes'''
| bgcolor=#999999 | 800  
| bgcolor=#999999 | 800  
| bgcolor=#999999 |
| bgcolor=#999999 |
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|-
|-
|-
|-
| bgcolor=#999999 | ''
| bgcolor=#999999 | wyvern_flame
wyvern_flame'''
| bgcolor=#999999 | 350  
| bgcolor=#999999 | 350  
| bgcolor=#999999 |
| bgcolor=#999999 |
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| bgcolor=#999999 | This artefact power increases the speed at which a metamorph can SUMMON FLAME.
| bgcolor=#999999 | This artefact power increases the speed at which a metamorph can SUMMON FLAME.
|-
|-


[[Category:Artefacts]]
[[Category:Artefacts]]

Revision as of 21:59, 10 October 2016

Artefact powers are special enchantments bestowed upon items to give them the powers of artefacts, obvious as that may be. Artefact powers can be purchased directly for an item, or consolitated amonsgst items and artefacts that already hold such powers. The known artefact powers are listed below.

Name Price (in credits) Owner only Must be worn Description
anti_spying 400
Y
Protects from attempts to spy upon your person, including grove watch, mind listening, subterfuge, vodun and puppetry listen, and angel and baalzadeen mindread.
anti_web 800
Y
Immune to the effect of adventurers' web tattoo, and immune to web bombs when they are detonated in the room.
banking 900
Y
This artefact power allows access to all personal bank accounts from any location. This artefact power does not exempt its owner from bank fees.
batch_enchantments 300 This artefact power allows one to create enchantments in batches, up to five at a time.
battlerage_decay 350
Y
Increases the length of time until the wearer's battlerage decays by five seconds.
battlerage_support 250
Y
Increases the damage of conditional (affliction-based) battlerage attacks for the wearer's allies.
bomb_duplication 250
Y
Has a chance to duplicate a Jester's bomb on creation.
bonding 500
Y
Y
This artefact power makes one immune to effects that revert a metamorph back into their racial form.
breathe_underwater 400
Y
This artefact power functions much the same as prickly pear, allowing one to breathe and move about with ease underwater.
burrow 500
Y
This artefact power allows one to BURROW underground.
celerity 500
Y
This artefact power allows its wearer one additional movement per second before the movement penalty kicks in. It stacks with other bonuses such as the Mhun racial trait.
class_switch_reduction 350
800
1600
Y
This artefact power reduces the cooldown on switching classes to one hour / ten minutes / one minute for its owner. It must be in your inventory at the time of the class switch to function.
commodity_market 200 This artefact power allows one to buy from and sell on the commodities market from anywhere.
conceal_illusions 500 This artefact power makes your illusions 33% less likely to be caught by those with the lifevision defence.
constitution 400
1000
2000
Y
This artefact power increases the wearer's constitution by 1/2/3 points.
criticals 200
600
1200
Y
This artefact power increases the wearer's chance to land a critical hit by 2/4/6%.
dash 500
Y
This artefact power enables the wearer to SPRINT and DASH at will, allowing for faster travel.
dauntless 250
Y
This artefact power allows the owner to join and rejoin the Dauntless from anywhere at no cost, and prevents them from being removed from the organization automatically.
dexterity 500
1250
2500
Y
This artefact power increases the wearer's dexterity by 1/2/3 points.
elemental_resistances 600
Y
This artefact power bestows resistance enchantments for cold, magic, fire and electrical type damages on an item. This artefact power does not stack with the resistance enchantments from Augmentation, but stacks normally with other resistances.
endurance_regen 250
850
Y
This artefact power increases the endurance regeneration of the wearer.
enhanced_wormholes 350 This artefact power halves the time it takes for a Serpent to cancel or splice a wormhole.
faster_eq 500
1000
Y
This artefact power reduces the time it takes to recover equilibrium for the wearer (approx 15% for the level two power).
faster_extract 300
Y
This artefact power halves the balance time while extracting for the wearer, as well as increasing potential yields.
faster_harvest 300
Y
This artefact power halves the balance time while harvesting plants or plant-based ingredients, as well as increasing potential yields.
faster_inscribe 250
Y
This artefact power halves the balance time for inscribing tarot cards.
faster_mindlock 500 This artefact power reduces the time required to mind lock an opponent by approximately 40%.
fire_mastery 400
Y
This artefact power allows the wearer to cast firelashes and conjure firewalls.
fluid_expansion 300
400
500
Y
This artefact power doubles/triples/quadruples the capacity of one's liquid rift.
flying 400
Y
This artefact power allows one to FLY.
frost_mastery 1000
Y
This artefact power allows the wearer to FREEZE GROUND, FREEZE targets, conjure icewalls to block entry and exit, and CAST DEEPFREEZE, which will freeze all personal enemies in the current room.
hand_to_hand 400
800
1600
Y
This artefact power increases the damage from a Monk's punches by 15/25/35%, as well as the damage from a Metamorph's Maul ability by 10/15/20%.
harmonics_call 250 This artefact power approximately halves the time it takes a bard to CALL their HARMONICs.
health_regen 300
850
Y
This artefact power bestows level one/two health regeneration on the wearer.
health_sip 500
1000
2000
Y
This artefact power increases the health gained from sipping a health elixir by 10/20/30%.
homunculus_boost 250 This artefact power increases the health and movement speed of an Alchemist's homunculus.
illusion 500 This artefact power allows one to CONJURE ILLUSIONs in the current room.
imprint_capacity 200
400
800
This artefact power increases the number of imprints that a hypnotist can store by 3/6/9.
intelligence 500
1250
2500
Y
This artefact power increases the intelligence of the wearer by 1/2/3 points.
jester_props 350
Y
This artefact power removes the cost of a Jester's WISHing for props.
leap 500
Y
This artefact power allows the wearer to LEAP into an adjacent room over obstacles such as walls.
lifevision 500
Y
Y
This artefact power enables the wearer to use the LIFEVISION ability.
magic_damage 400
800
1600
Y
This artefact power increases the magical damage its wearer deals by 10/15/20%.
magic_defence 700
Y
This artefact power offers its wearer a 15% resistance to magical damage.
mana_regen 300
850
Y
This artefact power offers the wearer level one/two mana regeneration.
mana_sip 500
1000
2000
Y
This artefact power increases the mana gained by sipping a mana elixir by 10/20/30%.
mindprint_capacity 100
300
500
Y
This artefact power increases the number of mindprints that a telepath can store by 3/6/9.
mine_capacity 200
350
Y
This artefact power allows the owner to own one/two extra mine(s).
mouse_lure 100
300
500
Y
This artefact power allows a Jester to capture and train 1/2/3 extra suicide mice.
outfit_expansion 150
Y
This artefact power increases the number of outfits that one can store by five.
portal_identify 350 This artefact power allows its holder to identify the location at the other end of a portal when PROBEd, as well as who created the portal.
quickmount 500
Y
This artefact power allows the wearer to MOUNT their steed more swiftly, and to VAULT without a balance cost. This artefact power must be bestowed on a wearable item and must be worn to take effect.
reduce_mana 1000
Y
This artefact power reduces the mana cost of most abilities by one-third.
reduced_endurance 1000
Y
This artefact power reduces the endurance cost of most abilities by one-third.
reserves 350
700
1400
Y
This artefact power increases the health and mana reserves of the wearer by 5/10/15%.
rift_expand 350
500
Y
This artefact power doubles/quadruples the amount of riftables (excluding liquids) that one can store in the rift.
schematics 350 This artefact power doubles the number of schematics that a Magi can store for their golem.
shin_drain 250
Y
This artefact power slows the rate at which Shin decays for a blademaster.
shroud 800
Y
Y
This artefact power enables the wearer to use the SHROUD ability.
sphinx 2000
Y
This artefact power functions like a Veil of the Sphinx, making most attempts to locate them without a Veil fail.
Y
ou can still locate others with the item in your inventory.
stability 150
Y
This artefact power prevents one from being knocked sideways by the wind when FLYing.
sting 800
Y
Y
This artefact power enables the wearer to STING their enemies, delivering the loki venom.
stonewall_duration 200 This artefact power increases the length of time that the owner's STONEWALLs will remain before crumbling.
strength 500
1250
2500
Y
This artefact power increases the wearer's strength by 1/2/3 points.
suppression 500 This artefact power will hide all artefacts in your inventory from onlookers, appraisers, and from being seen when worn or unworn.
sustenance 550
Y
This artefact power prevents the wearer from growing hungry or tired.
swift_runes 350 This artefact power increases the speed at which a Runewarden can sketch runes. This artefact power does not affect sketching on totems, nor does it affect the Thurisaz and Hugalaz runes.
swiftcurse 350

800

1600

This artefact power extends the length of SWIFTCURSE by 2/4/6 extra curses.
tekura_accuracy 200
500
1000
Y
This artefact power increases the accuracy of Tekura punches and kicks by approximately 10/15/20%.
tinkering 800
Y
This artefact power allows one to REPAIR and ENGRAVE jewellery, and to EMBROIDER clothing, without skill in Tailoring or Jewellery.
totems 350
Y
Y
This artefact power halves the time for one to uproot and implant their own totems, and decreases the time it takes to uproot another's totems by 25%.
tuning 200 This artefact power doubles the lifespan of Crystalism vibes, Harmonics, and Devotion rites.
venom_yield 250
Y
This artefact power doubles the yield of a toxicologist's venom production.
water_sketch 300 This artefact power allows one to sketch runes in watery environments.
weaponmastery_spec 350

800

Y
Allows a Knight to change their Weaponmastery specialisation for free, once every 24/12 hours.
whitesight 150
Y
This artefact power allows the wearer to see in and through blizzards.
willpower_regen 300

850

Y
This artefact power increases the willpower regeneration of the wearer.
wormholes 800 This artefact power allows one to WORM WARP and WORM SEEK.
wyvern_flame 350 This artefact power increases the speed at which a metamorph can SUMMON FLAME.