Difference between revisions of "Tash'la"

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The '''tash'la''' are a race of porcine humanoids who, for the most part, call the [[Qerstead]] home.
[[File:Achaeantash'la.jpg|thumb|Tash'la make especially hardy warriors]]
[[File:AchaeanFemaleTash'la.jpg|thumb|Though uncommon, some do pursue the arcane arts]]
The racial home of the tash'la people lies not upon [[Sapience]], nor even [[Meropis]], but on a world far from the homes of most adventurers. Beneath the shattered moons of a distant world upon [[Yggdrasil]]'s boughs reside the tribes of the Kelstaad, roaming across violet and gold prairies and delving deep into earth and soil for riches undreamed of. Since their now-legendary Freeing and overthrow of their old ways to embrace the new, they have held firm alliance with Elemental Earth, spreading out across the great expanse of the World Tree's branches. Arriving upon the world of Achaea in 759 AF during the great Elemental turmoil, the tash'la began to spread out, seeking ever more awareness of the Prime Material Plane and the new world unveiled to them.
 
A race of boar-like humanoids, they generally disdain the mystical arts, working as close-knit, resilient groups in the depths of a melee. Crystalline growths adorn their joints and flow forth from their skull in place of hair, brought forth by the mineral [[dormium]] from an early age and infusing them with some of Earth's legendary resilience, bolstering an already formidable race to new heights of fortitude. Tending towards the violets and indigos of dormium, there are nevertheless other colours represented upon their geodesic mutation, ranging from cool turquoise to rare, fiery red.
 
==Racial Specialisations==
 
{| border=0 cellspacing=2 cellpadding=5
| bgcolor=#cccccc | '''Specialisation'''
| bgcolor=#cccccc | '''[[Strength|Str]]'''
| bgcolor=#cccccc | '''[[Dexterity|Dex]]'''
| bgcolor=#cccccc | '''[[Constitution|Con]]'''
| bgcolor=#cccccc | '''[[Intelligence|Int]]'''
|-
| bgcolor=#f9ff93 | Unspecialised
| bgcolor=#f9ff93 | 12
| bgcolor=#f9ff93 | 11
| bgcolor=#f9ff93 | 14
| bgcolor=#f9ff93 | 11
|-
| bgcolor=#f9ff93 | Vanguard
| bgcolor=#f9ff93 | 14
| bgcolor=#f9ff93 | 11
| bgcolor=#f9ff93 | 14
| bgcolor=#f9ff93 | 10
|-
| bgcolor=#f9ff93 | Traverser
| bgcolor=#f9ff93 | 12
| bgcolor=#f9ff93 | 13
| bgcolor=#f9ff93 | 13
| bgcolor=#f9ff93 | 11
|-
| bgcolor=#f9ff93 | Protector
| bgcolor=#f9ff93 | 12
| bgcolor=#f9ff93 | 10
| bgcolor=#f9ff93 | 16
| bgcolor=#f9ff93 | 11
|-
| bgcolor=#f9ff93 | Elder
| bgcolor=#f9ff93 | 11
| bgcolor=#f9ff93 | 11
| bgcolor=#f9ff93 | 14
| bgcolor=#f9ff93 | 13
|}
 
 
==Racial Skills==
''Terran Will'':
*Grants the ability to '''HUNCH''', making it hard to move you (conveys the standing firm defence).
*Rare minerals you consume shall convey their benefits for 10% longer than normal.
 
[[Category: Adventurer races]]
[[Category:Denizen races]]

Latest revision as of 22:31, 5 February 2018

Tash'la make especially hardy warriors
Though uncommon, some do pursue the arcane arts

The racial home of the tash'la people lies not upon Sapience, nor even Meropis, but on a world far from the homes of most adventurers. Beneath the shattered moons of a distant world upon Yggdrasil's boughs reside the tribes of the Kelstaad, roaming across violet and gold prairies and delving deep into earth and soil for riches undreamed of. Since their now-legendary Freeing and overthrow of their old ways to embrace the new, they have held firm alliance with Elemental Earth, spreading out across the great expanse of the World Tree's branches. Arriving upon the world of Achaea in 759 AF during the great Elemental turmoil, the tash'la began to spread out, seeking ever more awareness of the Prime Material Plane and the new world unveiled to them.

A race of boar-like humanoids, they generally disdain the mystical arts, working as close-knit, resilient groups in the depths of a melee. Crystalline growths adorn their joints and flow forth from their skull in place of hair, brought forth by the mineral dormium from an early age and infusing them with some of Earth's legendary resilience, bolstering an already formidable race to new heights of fortitude. Tending towards the violets and indigos of dormium, there are nevertheless other colours represented upon their geodesic mutation, ranging from cool turquoise to rare, fiery red.

Racial Specialisations

Specialisation Str Dex Con Int
Unspecialised 12 11 14 11
Vanguard 14 11 14 10
Traverser 12 13 13 11
Protector 12 10 16 11
Elder 11 11 14 13


Racial Skills

Terran Will:

  • Grants the ability to HUNCH, making it hard to move you (conveys the standing firm defence).
  • Rare minerals you consume shall convey their benefits for 10% longer than normal.