Difference between revisions of "Spirit Walkers"

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1 byte removed ,  16:36, 13 May 2010
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m (Changed House History to reflect that which is in game. Added Key Dates to Payne and Salvar's service.)
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services. Joining the Spirit Walkers comes with a hefty warning, however:
services. Joining the Spirit Walkers comes with a hefty warning, however:
Spirit Walkers must live by the code or die in their failure to do so. The oath
Spirit Walkers must live by the code or die in their failure to do so. The oath
you take to the Spirit Walker house and its traditions comes before all other
you take to the Spirit Walker house and its traditions come before all other
oaths you may take.
oaths you may take.


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