| Ability
| Description
|
| Perceive
| Determine if a forest area is a Druidic grove.
|
| Imprint
| Choose a forest location as your Druidic grove.
|
| Sever
| Erase your imprint permanently from your grove.
|
| Energy
| Determine how much sunlight your grove has stored.
|
| Who
| Sense who is in the forest.
|
| Status
| Discover information on the status of your grove.
|
| Look
| See through the eyes of a forest into a distant location.
|
| Shake
| Send a tremor throughout your grove.
|
| Elevate
| Ascend into the treetops.
|
| Watch
| Command your grove to report certain activity within it.
|
| Eject
| Toss all but yourself out of your grove.
|
| Return
| Return instantly to your grove from anywhere in the forest.
|
| Eyes
| Locate everyone in the forest.
|
| Forestwatch
| Know all entry and exit from the forest.
|
| Seal
| Prevent night-time draining sunlight from your grove.
|
| Tend
| Lovingly caring for your grove.
|
| Screen
| Raise a screen against telepathy within your grove.
|
| Roots
| Secure yourself to the ground with tree roots.
|
| Preservation
| For one year, shield your grove from damage.
|
| Smudge
| Remove ground-based runes from your Grove.
|
| Quarterstaff
| Summon a Druidic quarterstaff from your grove.
|
| Calling
| Call your loyal creatures back to your grove.
|
| Track
| Constantly track the movement of anyone in the forest.
|
| Portal
| Open a portal to your grove for anyone in the forest.
|
| Summon
| After a time, bring anyone in the forest to your grove.
|
| Flow
| Slip instantly from your grove to anyone in the forest.
|
| Imbue
| Infuse your quarterstaff with the power of sunlight.
|
| Regrowth
| Reform a sharpened quarterstaff.
|
| Cure
| Cure someone of an affliction.
|
| Isolation
| Transport yourself to the Grove of Isolation.
|
| Channel
| Transfer energy to another Druid's grove.
|
| Vigour
| Call on the invigorating warmth of sunlight.
|
| Remedy
| Heal another of maladies and ailments.
|
| Rain
| Conjuring a magical shower of rejuvenating rain.
|
| Fertility
| Speed herb growth throughout the forest.
|
| Concealment
| Hide all those within your grove from prying eyes.
|
| Harvesting
| The ability to harvest plants for Concoctions.
|
| Harmony
| Seek Nature's blessing through absolute harmony.
|
| Sharing
| Granting the use of your grove to your allies.
|
| Flash
| Send a flash of revealing light about your grove.
|
| Gate
| Open a gateway of light.
|
| Hive
| Create a hive of stinging bees to defend your Grove.
|
| Overgrowth
| Return a runic totem to the embrace of Nature.
|
| Rejuvenate
| Restore an exterminated room to its natural state.
|
| Snowstorm
| Spread the white cloak of winter across the land.
|
| Wildgrowth
| Ensnare your enemies with tenacious plantlife.
|
| Barrier
| Tap into the earth magic to enable a magical defence.
|
| Forestbinding
| Prevent all entry and exit from the forest.
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| Resurrection
| Restore yourself or a friend to life.
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| Guardian
| Summon an earth golem to guard your grove.
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| Dampen
| Destroy Magi vibrations and Bard harmonics in your grove.
|
| Lightning
| During a storm, strike at your foe from the heavens.
|
| Panacea
| Nature's touch can heal all ills.
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| Portability
| The ultimate expression of the bond with your Grove.
|